Mesix
Obergruppenführer
The GG tile improvement got a nice buff in G&K. It can be placed in your borders, or any tile adjacent to your borders. The Citadel will change the tile and all adjacent tiles to your territory like a culture bomb ability (the GA used to have). In addition, the Citadel will grant a defensive bonus to your units, and cause damage to nearby enemy units.
Here are some screen shots of the Citadel being used as an offensive expansion tool.
Playing Into the Renaissance scenario, the Celts have DOW my English civilization (not entirely unexpected I must say). The Celts have four cities on the island of Brittany, and I have only London.
I have been building up units in preparation for her attack. The war opens as a defensive war where my melee units act as meat shields for my ranged units who kill off her invasion force. Then the first GG appears.
I march the first GG north and place a citadel in her territory, effectively cutting off the southern city from reinforcements. As I organize my forces to take the southern city, she loses a lot of units to my fortified citadel augmented by a couple of composite archers.
It isn't long before a second GG appears, who I use to place a second Citadel north of the first. Now I can safely bombard Dublin with two catapults and rest assured that her waves of units will die at the walls of my citadels. This one is next to her city, so it has the added bonus of killing off her annoying catapult inside the city due to damage from the Citadel after a few turns.
Here are some screen shots of the Citadel being used as an offensive expansion tool.
Playing Into the Renaissance scenario, the Celts have DOW my English civilization (not entirely unexpected I must say). The Celts have four cities on the island of Brittany, and I have only London.
I have been building up units in preparation for her attack. The war opens as a defensive war where my melee units act as meat shields for my ranged units who kill off her invasion force. Then the first GG appears.
Spoiler :

I march the first GG north and place a citadel in her territory, effectively cutting off the southern city from reinforcements. As I organize my forces to take the southern city, she loses a lot of units to my fortified citadel augmented by a couple of composite archers.
Spoiler :

It isn't long before a second GG appears, who I use to place a second Citadel north of the first. Now I can safely bombard Dublin with two catapults and rest assured that her waves of units will die at the walls of my citadels. This one is next to her city, so it has the added bonus of killing off her annoying catapult inside the city due to damage from the Citadel after a few turns.
Spoiler :
