Version 10 of Planetfall has been released. This will break savegames from the previous version 8. You will also immediately need to download and apply
Patch a.
From a pure design point of view, I am most happy in this version with the change to trade networks and open borders. You can read more about these
here.
There are also plenty of new unit graphics:
Changelog:
1. New Plasma Thrower graphics added, a combination of mechaerik, The_Coyote, SeZereth and AlazkanAssassin assets and efforts.
2. Leaderhead personalities modified, by Pfeffersack.
3. Building buttons, by Teodosio.
4. Factions now have a seperate list for sea base names. Thanks to Priv_Joker.
5. The Spore Launcher got a new texture, thanks to Lord Tirian.
6. New Mass Driver graphics, by The_Coyote and Deliverator.
7. The Artillery unit has been renamed to Behemoth, and has been given new graphics by The_Coyote and Deliverator.
8. The Partisan unit now uses Apocalyptic Fury Road graphics by SeZereth.
9. Fungal Tower graphics by Lord Tirian.
10. The Carrier has been transformed into a combat submarine, still retaining its air unit cargo capacity. New graphics by The_Coyote and Deliverator.
11. The Cruiser ship is now enabled by Magnetic Acceleration.
12. The territory of factions you don't have open borders with isn't part of your trade network. Put in other words, if the only way to reach faction C is to move through a hostile faction B, you won't be able to trade with faction C. You can still trade resources with faction B, regardless of open border status.
13. Factions now have their SMAC ambience music.
14. Units can now switch graphics by picking certain promotions. Thanks to Kael.
15. Democratic politics civic now only provides +1 happiness to the largest cities.
16. Deep Radar promotion is now enabled by Information Networks.
17. Accuracy promotion is now enabled by Polymorphic Software.
18. AAA Tracking promotion is now enabled by Holographics;
19. Interstellar Gate victory now actually works.
20. The Interstellar Gate victory now requires six instead of five Subspace Generators.
21. Subspace Generators are produced 25% faster with control of the Manifold Nexus.
22. Psych Chaplain specialist no longer gives an Espionage point, but one extra Great People point instead.
23. Factions are more likely to land on the biggest landmass.
24. The Spartans and Hive will tend to land a little further away from the group than the others.
25. Modified native life spawning pattern.
26. The Solar Collector improvement can be built on Jungle, but no longer on other Rainy terrain.
