Dancing Hoskuld
Deity
I am keeping my plans for v21 conservative.
Bug fixes
Modest improvements
Things I probably wont get to
Bug fixes
- Fix religion tech icons. First cut, just needs XML but may need to revisit some of the icons. in revision 1548
- Movies - continue to make static movies for all wonders that don't have them. Move long movies to extras.
- Move all movie definitions into core to avoid lost movie problem.
- Great people - continue to identify GP who don't have a picture or are not linking to the correct picture.
- Continue adding icons to the resources for the City screen resource list.
- Continue to expand usage of resources.
- Find out why you can't build Elephant Workers.
- Remove the heal promotion from all but health care units. No one is building health care units any more since this promotion became available to all units.
- Religion sounds.
- Are there better animations for the wild giraffe, cattle and camel units?
- ....
Modest improvements
- Add new female missionary by SaibotLieh, for Voodoo religion. Done
- Terrains for sea Polar, Temperate and Tropical. Using existing graphics this will allow better control of the wild sea creatures
- Terrains for sea Ocean, Sea and Coastal. IE a new type of water terrain. This is big so I may not get to it.
- Investigate moving some terrain features to resources - this will probably break save games so we may need to create a conversion step for people. EG coconut becomes a resource rather than a terrain feature.
- Experiment with the new longitude parameters for animal spawn.
- Move AAranda's wonders into core
- Experiment with some buildings upgrading by the people like the events that provide pastures etc. but not quite.
- Experiment with Cultural trade goods.
- Experiment with diseases using the new (to be written) spread mechanism. Also look at replacing Multiple Religion spread with same.
Things I probably wont get to
- Investigate having the food bay for the city show how much food will be saves when the population grows ie from granary etc.
- Look into the mod that is supposed to add an airport icon to the city bar - find out why it is not working in C2C and see if we can extend it to change the defense graphic to indicate when you can attack with armies and not need more siege bombardment.
- Second column for specialists in the city so we can merge stuff from WLBO - I have misplaced the code which had this partially working.