platyping
Sleeping Dragon
EmpireStateBuilding is my first wonder to get A+ Rating
Thanks for whoever voted that.
@veBear Thanks, I think that church is still available in Hrochland's thread so no problem, can easily download the art. Thing is temple is just 1 building in old civ games, doubling effects of 1 temple is no issue. There are 7 temples in Civ IV, doing the same might be overpowered. Thinking of switching to increasing cathedrals effects instead and award to JS Bach which was an old wonder after all
After WTC zapped away half my brain cells, time to implement some simple wonders.
Cyrus Cylinder
GG points generated is based on GameScore/Value.
Value is set at 300 + Game Turn
For every Vassal that you have, 10% is reduced
Max GG points generated per turn is 10
In short, the bigger your empire, the faster it generates. For a small empire, it does nothing at all. Cyrus is a conquerer with a big empire after all.
I based this on reasonable size normal speed maps. For duel size or tiny size, it may hardly do anything, but I never played those sizes before, so not sure of a rough gauge to use.
Artwork by stolenrays
Adam Smith's Trading Co.
This is fun and simple. Everytime you pay gold in a trade, you keep 20% of the amount and only give 80% to the trading player.
For instance, if you pay 1000 gold to Saladin for a tech, you keep 200, Saladin only gets 800
Cheomseongdae
Straightforward. Simple wonder

Thanks for whoever voted that.
@veBear Thanks, I think that church is still available in Hrochland's thread so no problem, can easily download the art. Thing is temple is just 1 building in old civ games, doubling effects of 1 temple is no issue. There are 7 temples in Civ IV, doing the same might be overpowered. Thinking of switching to increasing cathedrals effects instead and award to JS Bach which was an old wonder after all
After WTC zapped away half my brain cells, time to implement some simple wonders.
Cyrus Cylinder
Spoiler :

GG points generated is based on GameScore/Value.
Value is set at 300 + Game Turn
For every Vassal that you have, 10% is reduced
Max GG points generated per turn is 10
In short, the bigger your empire, the faster it generates. For a small empire, it does nothing at all. Cyrus is a conquerer with a big empire after all.
I based this on reasonable size normal speed maps. For duel size or tiny size, it may hardly do anything, but I never played those sizes before, so not sure of a rough gauge to use.
Artwork by stolenrays
Adam Smith's Trading Co.
Spoiler :

This is fun and simple. Everytime you pay gold in a trade, you keep 20% of the amount and only give 80% to the trading player.
For instance, if you pay 1000 gold to Saladin for a tech, you keep 200, Saladin only gets 800
Cheomseongdae
Spoiler :

Straightforward. Simple wonder