stealth_nsk
Deity
They have unique model, but it's combined from a couple of previous ships and doesn't look like real Revenge. So, the answer is partial.Wow is that true? I thought they had fixed that.
They have unique model, but it's combined from a couple of previous ships and doesn't look like real Revenge. So, the answer is partial.Wow is that true? I thought they had fixed that.
Wow I've got to see this, this sounds funny as hellThey have unique model, but it's combined from a couple of previous ships and doesn't look like real Revenge.
They have unique model, but it's combined from a couple of previous ships and doesn't look like real Revenge. So, the answer is partial.
It's not really funny, just cannons and towers placed in different way, so it doesn't look like a default battleship, but still looks like a valid ship.Wow I've got to see this, this sounds funny as hell
Ah okay the way you described it I thought it was copied from a previous Civ gameIt's not really funny, just cannons and towers placed in different way, so it doesn't look like a default battleship, but still looks like a valid ship.
It dipped below 5,000 on July 3rd, too. I think it was consistently getting below 5,000 in the quiet hours for the second half of June as well, but I can't currently verify that through Steam. Player count improved from July 4th to July 6th (higher highs and higher lows each day over the American long weekend). Since July 7th the nadir has consistently been below 5,000, with each day marking lower highs and lower lows than the day before. That may change moving into the weekend, but the trend suggests that even if it improves day-over-day, numbers this weekend are likely to be lower than numbers last weekend. We'll see.I just checked concurrent players, and this is the first time (that I can recall) that the number has been less than 5k.
4943 players currently.
I suggested free stuff, too, but not that free stuff. New free stuff!At this point they might as well release one half of RtR free for the base game owners, and the other half as free for CotW owners. And the first big expansion should be free for Founders buyers. I'm not saying anyone is entitled for these, but... what hope is there to retain the player base? I like the game with mods, I play it regularly, all the while the majority seems to be leaving the game, if not stopped playing weeks/months ago. And right now it seems it's for good.
I honestly dont think that would help anything. If you are served a rotten burger, you wouldn't want more for the same price? Price has never really been a factor (at least for me) for a good game. I heard the same statement a billion times throughout the years; "civ games are cheap when measured in played time/price". The price isn't the problem, the product is the problem. If the game was 90% discounted right now, I still wouldn't be buying it.At this point they might as well release one half of RtR free for the base game owners, and the other half as free for CotW owners. And the first big expansion should be free for Founders buyers. I'm not saying anyone is entitled for these, but... what hope is there to retain the player base? I like the game with mods, I play it regularly, all the while the majority seems to be leaving the game, if not stopped playing weeks/months ago. And right now it seems it's for good.
Maybe, but other people will. Price is one of the top concerns in the negative reviews.I honestly dont think that would help anything. If you are served a rotten burger, you wouldn't want more for the same price? Price has never really been a factor (at least for me) for a good game. I heard the same statement a billion times throughout the years; "civ games are cheap when measured in played time/price". The price isn't the problem, the product is the problem. If the game was 90% discounted right now, I still wouldn't be buying it.
15% reduction in price wasn't enough to get many more people to buy it. I doubt much more discount will move the needle until the game starts getting reviewed better. At the moment, new players are liking it less than players did on launch.Maybe, but other people will. Price is one of the top concerns in the negative reviews.
It's important to remember that everyone have their own agenda, like and dislike different things. For some, Civ7 is already fantastic, for some it's irredeemable, for many it's somewhere in between.
Do you think Civ6 Platinum being free for a week will have any effect on Civ7 sales and numbers of people playing?
Makes sense. In Civ 6, you could automatically lay roads using caravans, but there was no similar concept to lay railroads.Firaxis should have focused on the features that made Civ 6 successful first, and then found ways to address these side effects to create an overall improved experience, not the other way around.
Most negative reviews come from old fans who don't like what the game differs from previous ones (based on review analysis at least). If we see any significant amount of new blood, we could expect much better reviews as objective Civ7 problems like UI ones are mostly dealt with.If it causes a spike in sales od Civ7, this will probably be followed by a corresponding spike in returns and bad reviews
I'd be interested to know what percentage of Civ 7 players would be new to the franchise. I suspect a large number will be franchise fans who might have played at least 2 of the previous editions.Most negative reviews come from old fans who don't like what the game differs from previous ones (based on review analysis at least). If we see any significant amount of new blood, we could expect much better reviews as objective Civ7 problems like UI ones are mostly dealt with.
P.S. By objective I mean problems noticeable by people without civ background. I understand, how, for example, distant lands hinder replayability, but it won't hinder relatively new people the way it bothers us.
At the moment we have the first civ sales and it's pretty small, so yeah, I don't think there are many new players - the game is quite expensive. I'm not sure about consoles, but I guess significant part of players there are old time Civ players as well, just moving to new platform.I'd be interested to know what percentage of Civ 7 players would be new to the franchise. I suspect a large number will be franchise fans who might have played at least 2 of the previous editions.