Gori the Grey
The Poster
- Joined
- Jan 5, 2009
- Messages
- 13,924
Civ-switching and the Ages system (they aren't the same!) are major issues but they're still a minority of the negative reviews.
Well, first, you claimed that the Ages system wasn't listed in the majority of negative reviews, but now it appears that it might be in the majority of negative reviews that list some feature.Yes, Civ-switching is also a minority of the reviews which have any substance.
The Ages system is more prevalent in the reviews, but Ages system ≠ Civ-switching. Most complaints around the Ages system are to do with transitioning, the feeling of being reset & "3 mini-games".
But probably the larger point is I'm not sure you can slice the issue as finely as you are trying to do. People might use any of those three terms--transitioning, being reset, or 3 mini-games--and what they're all referencing is the same basic dissatisfaction that stems from ages-and-civ-switching together. Frankly, they might use the term "ages" when what bothers them is civ-switching, or vice versa: because most dissatisfied players see those as just two sides of the same coin.
You'd need reviews that say "I don't mind the game being broken into ages, but I don't want to have to shift civs at that break." I think almost no one feels that way; what would be the value?
I think you might find a few that said "I don't mind the idea of civ-switching, but I don't want it to happen at one particular spot in the game; I want it to feel more gradual." Because there have been a few posters here who have tried to imagine a game that worked that way.
But for most people, I think Ages do = civ-switching. They're effectively synonymous.
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