Yeah, I don't think people are going to be enthusiastic about that. Count me out.I provide the start (as I've indicated).
One of the ground rules is that participants have to assent to my starting proposition.
Yeah, I don't think people are going to be enthusiastic about that. Count me out.I provide the start (as I've indicated).
One of the ground rules is that participants have to assent to my starting proposition.
Looking at the recent reviews, it appears that the storyteller player is particularly upset with the game.FYI: today recent reviews slipped from mixed to mostly negative on steam. Humankind is now mostly positive. Note, I think, that is because humankind is thought out better, it does not have restrictive ages and civ switch does not break anything (in the sense of starting a new mini-game) and is optional.
It all comes down to expectations. Civilization has much bigger name and history behind, so people usually come to it expecting both quality and following legacy.FYI: today recent reviews slipped from mixed to mostly negative on steam. Humankind is now mostly positive. Note, I think, that is because humankind is thought out better, it does not have restrictive ages and civ switch does not break anything (in the sense of starting a new mini-game) and is optional.
Various prominent and very natural conflicts of interest![]()
It's because the game does not generate good reviews and word of mouth in its current state. Once they see there's a trend for positive feedback with the current playerbase, they might arrange a small discount. Otherwise what's the point?For some reason, civ 7 still had no sale
Yep. The price was a problem initially. Now they have to overcome a negative review profile. Unless they're planning on lowering the price to $10 soon, I don't think price adjustments will matter much at this point.It's because the game does not generate good reviews and word of mouth in its current state. Once they see there's a trend for positive feedback with the current playerbase, they might arrange a small discount. Otherwise what's the point?
Their problem now isn't sales, it's the negativity surrounding the game through all channels (steam reviews, social media).
Some of the ideas are really cool, but it would take the developers to accept that they have a problem other than UI and polish and i havent seen any hint of that?.
I just took a look to see if reviews picked up after the latest patch and its actually 'mostly negative' for recent reviews now.
Exactly. And additionally, it requires some different people to overhaul the UI and to overhaul game mechanics. So, these can (and have to) go in parallel, even if the people making larger decisions might be the same.Sure, although I think you're not necessarily going to get them to "admit" that there are deeper problems until they're on their way to fixing them. And I think getting through the worst of the UI issues are higher priority because they are easier to handle.
They've already admitted to working towards making the distant lands multi-sided and more balanced, and have started to work towards that. I think we'll have to wait and see in the next patch cycle if they start working towards other things. I have a feeling more of the structural changes will wait until an expansion.
I suspect Civ7's future is far more modular than 6. What people like and dislike is quite diverse, so the more features firaxis can turn into game modes or setup sliders the more people they'll please. They already did it with crises... Alternative legacy paths for each age have been hinted at IIRC, so I wouldn't be surprised to see that change first, but a lot of unpopular/controversial features could be sliders or game modes, and it would help firaxis save face.Sure, although I think you're not necessarily going to get them to "admit" that there are deeper problems until they're on their way to fixing them. And I think getting through the worst of the UI issues are higher priority because they are easier to handle.
They've already admitted to working towards making the distant lands multi-sided and more balanced, and have started to work towards that. I think we'll have to wait and see in the next patch cycle if they start working towards other things. I have a feeling more of the structural changes will wait until an expansion.
Moderator Action: Threads merged.Might be folded into the "player stats" thread.
That's one of the things nobody knows for sure. I believe the importance of those numbers dropped in the recent years since review bombing became a thing, but I don't have any statistics.Curious to what extent Steam reviews play a role in everyone's game-buying decisions?