This is just a strawman argument. If you actually read what I wrote you can see that I reference both people who would like the game but don't buy it, and the people wouldn't like the game and don't buy it.
Both of these people have to logically exist, as for what extent they represent is unknown, which I also said.
The likelihood that people are off-put by a game they don't like so much as to not buy it, is higher than the likelihood that a person is avoiding buying a game despite liking it.
That's only my opinion, because if you're interested by the mechanics and the ideas, you'd give it a try, maybe give it a positive or negative review.
If you're not interested at all, then the probability you will spend your hard-earned cash on it is low, and so you leave no reviews at all, which makes you invisible to Steam reviews.
And I never said there are imaginary reviews, this is just something you made up.
Despite how much you fight it, the reviews are still negative. Congratulations if you like the game, but a lot of others don't. Perhaps you have suggestions?