Playing Difficulty for Enjoyment

[rant]
I don't want to pick on Technocactus and I don't want to start a flame war, but I see a lot of my-level-is-holier-than-thine posts like this around here and they're starting to bother me. Maybe it's just me. I apologize in advance, but I need to get this off my chest.

I'm very glad that some of you are capable of winning at Emperor level or even above, but I'm not there yet, may never be, and a lot of players around here are in the same boat. Just because I don't feel up to playing Emperor and still enjoy an occasional game on Prince doesn't mean that I'm an idiot, so please don't imply that this is the case. There are some very intelligent people posting on the boards who are struggling at Noble level or below it, and trying a game at Emperor or Monarch would most likely be an exercise in frustration for them. The game has several different difficulty levels for a very good reason.

All you have to do is change those "yous" to "Is" in posts like this (as in "If I feel like a challenge...") and then you'll stop seeming like you're trying to make the rest of us feel inadequate, whether it's intentional or not. Thanks. Cheers.
[/rant]

Sisitul, I was replying to the OP. I am not capable of winning on Emporer, I play on Noble. I thought the OP was asking for advice on what level to play on, hence the "yous". I may well have misinterpreted the post, but I thoguht he/she was asking for advice on what level he/she should play on, not what I should play on.
 
Just play on whatever difficulty feels most comfortable. It's a game right? And the purpose of games is fun. So everyone should go with the difficulty that gives them the most fun. If a challenge is fun, then it's a high difficulty. If you like crushing those silly enemies it's a lower difficulty. All relative to your own skills of course. :king:
 
Whew! I didn't mean to start a flame war or to impugn anyone's level of difficulty. I was really interested in how people play this game for enjoyment with respect to difficulty level.

My own situation is a bit more complex than the original post implies. I can win fairly well now on Monarch, albeit at Marathon speed which I prefer for it's lengthy warfare with different types of units. I also enjoy the slower pace.

I'll play at Emperor, but I'm really not enjoying it and I'm re-rolling starting positions until I get one I find attractive. That's not a pure Emperor player by any means and I'll never be able to win a WOTM on Emperor level . . . at least not now.

For pure fun, I'll move down to Prince and play with raging barbarians on an Ice Map or something. Or, I'll give myself a primo starting map position using worldbuilder and play on Emperor or Immortal just for kicks. It really depends on what civ I'm playing and how I want to play at that time.

I guess I was interested in what people do for pure enjoyment with respect to whatever difficulty level they find comfortable. Move up, move down, change maps, use worldbuilder to increase or decrease starting position, etc.

I really didn't want this to turn into a "holier-than-thou" difficulty level discussion. Sisiutil's right about that, there are far too many of those threads.

Note: My latest change for fun was to play on Prince with an archipelago map and not playing as Carthage or the Vikings, but having them as rival civs. It was a lot tougher game than I expected.
 
To give a perspective from the other end of the spectrum on both the initial question and the ensuing argument, I've played deity exclusively for the past year. I lose far more often than I win, but I find it fun to be forced to work out new strategies.

Does that make me a better player than someone who plays at monarch? I highly doubt it, as I'd be lost if I played at monarch due to underestimating what is or isnt possible. If I started next to an aggresive leader I'd be holed up in my capital with 20 defending units beelining COL and building farms so I could switch to caste and build the a 2 artist bomb needed to take over the 4-5 size 20 cities which would be on my capitals borders by 1000bc. Meanwhile I'd be scouting for hills with forests (unpillagable/defensible production) and ignoring iron because i wouldnt have the firepower needed to keep it online

Its almost a different game at different levels, and I think by getting better at one level you automatically get weaker at others because a key factor is knowing precisely what is or isnt possible. I couldnt tell you if its possible to found a religion, found a second city and build the pyramids in an emperor level game - I wouldnt risk it, and would probably play far less efficiently than someone used to playing that level.

I think though that the assumption that easier= more fun isnt true. Some of us have more fun losing. I'll often give up on games where i'm sure i'll win, whereas I'll doggedly play games to the bitter end when i'm losing, because you dont invent a new gambit or strategy when you're 10 techs ahead of the nearest rival..
 
Sisitul, I was replying to the OP. I am not capable of winning on Emporer, I play on Noble. I thought the OP was asking for advice on what level to play on, hence the "yous". I may well have misinterpreted the post, but I thoguht he/she was asking for advice on what level he/she should play on, not what I should play on.
Fair enough, sorry about that. Sometimes the whole intent of the OP gets lost as the thread goes on. But I DID say I didn't want to pick on you! :blush:
 
Its almost a different game at different levels, and I think by getting better at one level you automatically get weaker at others because a key factor is knowing precisely what is or isnt possible. I couldnt tell you if its possible to found a religion, found a second city and build the pyramids in an emperor level game - I wouldnt risk it, and would probably play far less efficiently than someone used to playing that level.

I think though that the assumption that easier= more fun isnt true. Some of us have more fun losing. I'll often give up on games where i'm sure i'll win, whereas I'll doggedly play games to the bitter end when i'm losing, because you dont invent a new gambit or strategy when you're 10 techs ahead of the nearest rival..


I think this is a good point. I'm a Noble / Prince player, but sometimes it's fun to start up a Cheftain or Warlord game just to beat the living heck out of the AI. But that low, things like rushing for Alphabet aren't very good, since the AI won't have good techs.
 
To give a perspective from the other end of the spectrum on both the initial question and the ensuing argument, I've played deity exclusively for the past year. I lose far more often than I win, but I find it fun to be forced to work out new strategies.

(...)
Its almost a different game at different levels, and I think by getting better at one level you automatically get weaker at others because a key factor is knowing precisely what is or isnt possible. I couldnt tell you if its possible to found a religion, found a second city and build the pyramids in an emperor level game - I wouldnt risk it, and would probably play far less efficiently than someone used to playing that level.

this is so true, that I had a hard time playing down from my usual monarch level to chieftain (was willing to trade, but those AIs had nothing to sell :lol:)

I think though that the assumption that easier= more fun isnt true. Some of us have more fun losing. I'll often give up on games where i'm sure i'll win, whereas I'll doggedly play games to the bitter end when i'm losing, because you dont invent a new gambit or strategy when you're 10 techs ahead of the nearest rival..

Here you point out something else. This is what I understood as the reason for this thread.
What is fun for players?
1) Some want to learn strats, improve on them and achieve a victory over themselves, the AI isn't really relevant. This is what I understand form your post, Phyacis.
2) Others want to learn strats to improve their skills, to achieve victory over the AIs on the highest possible level. It's very close to 1), but playing at a level where you don't win isn't relevant. This is somewhat what Aelf explained.
3) Others just want to win. Skill isn't relevant. If they improve their strats, they'll move up a level. If they don't, they'll stay at a level where they can win easily. Their ego is better flattered by an easy win than by beating a tough challenge once in a while. I didn't identify someone specifically there, but I could be there, if I wasn't in the next paragraph ;)
4) Others want to see all there is to see in the game. Different maps, different leaders, different winning conditions. The "challenge" here isn't in the difficulty but in trying everything. Mice somehow explained this. I'm here too. So I won every victory condition at least once. I played on every map type. I played every leader (not catherine, because so many people played her it wasn't really "new" to me), tried loads of exotic moves...

What is fun to me?
Vanilla monarch gives me an easy enough game to play just like I want to, but there isn't much left to explore in vanilla :rolleyes:. I didn't move up to emperor (played it once, but felt more like work than like game :lol: )

Warlords 2.08 is different. I play monarch, but cannot play the way I want.
I can only win cultural or domination (no brainer victory conditions for me, I could win those playing with my feet, I think), and any exotic move is punished by being so far behind in techs that nothing can save me:cry: .
I started prince level games, and even there I feel too much pressure from my neighbours, forcing me to play for domination.
I don't brag much about my skills (monarch is not really high level on this forum!), but going back to noble is really a hit to my ego...
 
I play on Noble most of the time.

It has started to annoy me [1.61] as whenever I am on a continent at least three of the AI gang up on me. I usally get my behind handed to me after a while.

I thought last night I'd drop a level to get a better strategy but I just smashed the AI in all but culture. Well until I took over two other civs.

BTW I play on Huge, Marathon, Fractal maps with 18 Civs sp
 
Using the OP's levels I would say I'd play Emperor 60% of the time in the hope of getting up to Immortal, Monarch 30% of the time just to have a break or try out new strategies and Prince and below 10% of the time for either stress relief or HoF scores.
 
I found deity to be a bit too rundom and luck dependent for my taste.

So, if I want to just to relux and try somehting new I go for Immortal.
 
Playing Prince or Monarch most of the time, thanks to the new patch.

The thing is if I reroll a start often enough Monarch is a piece of cake, too. Just get some nice start. I find it very difficult to ensure myself a dominant game in Monarch with a crap starting position though..
 
I am on my way to my first win on Monarch but I tried out all the possible wins on prince and also tried out a lot of the strats as described in the ALC/EMC-series. Prince is fun for me. Monarch is a challenge. With my 1 game per 2 or 3 weeks right now it is the fastest I can go (yes real life is intervening a lot :P)
 
Well, after last week's improvement (my fiance was back at home for two weeks to finish her university chores so I had plenty of time to waste waiting on her return :p ) I can honestly type that Monarch is fun. I've won twice on Emperor (cultural/space race) but it was Tough.
Personally I think that thanks to this forum I'll be able to place my foot on Immortal treshold one day. Deity... I'm not a god/cyborg, I don't think I'll be able to sacrifice all that time...
Monarch is the level I'm currently able to win without reloading and that is really boosting ego, You know xPPP
On sunday evening I've started Monarch normal speed huge map high sea level game with Ramsesses and when I've finished by Space Race at 7:30 in the morning I had to go to work :D :lol: So I guess that's what I call "enjoyable game".
So, couple more Monarch game and I'm off to Emperor. Wow, every new difficulty level is a new game really :)
 
I can win most games on Monarch with standard settings, but get fairly battered every time I take on Emperor without extremely favourable conditions (settings and start).

Nevertheless, I play most of my games on Noble, and alternate between experimental games with odd variant rules, and worldbuildered starts of monstrous difficulty (ahh, the all tundra and ice start...). I rarely bother to finish these games, and don't give much thought to winning them either.

Which do I prefer? Depends on what mood I'm in, what kind of game I played last, and what ideas/strategies I've recently picked up from these forums.


ps. Does Aggressive AI make any difference at all on vanilla 1.61? I know it must do something, but the AI civs never seem to attack unless they've got an overwhelming advantage (and sometimes not even then), and I've seen no difference between AA and non-AA games in this respect. Is my experience representative? And has AA been made more significant with Warlords?

I'm getting rather bored of playing through 5000 years of history, and seeing only one or two wars (aside from the ones I start, of course...), even with 18 civs on the most crowded of maps. Even with only domination and conquest victories available, most AI civs seem to build away happily with no thoughts of war. :mad:
 
I found deity to be a bit too rundom and luck dependent for my taste.

So, if I want to just to relux and try somehting new I go for Immortal.

Really :eek:? I think anything above Monarch is not a good idea for trying something new. Even on Emperor the available paths to victory can be considerably narrowed by the map generator.

Darrell
 
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