tombeef said:
Game one, and one that I would give an arm for (well, maybe not quite that much), is Super Smash Bros. [...] My second game is Civilization.
Super Smash Bros. is already confirmed to be a launch title for the Revolution. And yes, it will be WiFi enabled.
Civilization on either the DS or the Revolution would be sweet, but that's Firaxis's decision to make, not Nintendo's. I'd peresonally prefer it on the Rev, as Civ is not exactly a portable-friendly game. It's a lot harder to play it in little bursts of five minutes, because you'd have to recall exactly what the situation was every time. Definitely better for console.
Xanikk999 said:
Nintendo is dead to me! I lost faith long ago... But with their new attitude in the market and the unvieling of the god awful control of the revolution i dont like them anymore.
That's nice, bash the controller on looks alone despite never having touched one. And of course we must ignore all the positive responses from journalists and game developers who have actually used it extensively, too. After all, we always judge books by their covers.
slozenger said:
*Firstly the PSP has absolutly trounced DS sales, by a long long way.
*Secondly, there IS a "normal" controller for the Revolution aswell
*Thirdly the DS is designed for "on-the-go" designing games that are more suited to the home environment is crossing product boundarys, therefore reducing what they can sell to us, therefore not going to happen
The only one you got right is #2.
I won't deal with the first, as it's already been proven. The DS has been outselling the PS2, PSP, GCN, GBA, and Xbox 360
combined on a weekly basis in Japan. It's pure madness.
As for the third, the DS is not, and never has been, restricted to "on-the-go" designed games. The old "standard" games are actually some of the biggest titles of the system (ie Metroid Prime Hunters, Mario Kart, Animal Crossing, etc.). What the DS provides is an
option for game developers to design a unique idea if they wish. Or they could just as easily design a game that provides more of the same.
It will be the same way on the Revolution. It CAN be great for unique game ideas like cooking, but it will also be able to play more traditional games like The Legend of Zelda. To say that either the DS or the Rev are
expanding the types of games people will be able to play, not reducing.
tombeef said:
I agree. The Revolution will be a hit or flop. It depends on consumers being willing to try something new, and game developer's wanting to try something new. Just think though, if Nintendo could broaden the gaming community to the young, old, and in between, I think we could call video games the top form of entertainment. I'm hoping the Revolution will break new ground like the NES did.
I'm pretty sure it will do well in Japan, so it won't be a complete flop. The Japanese video game market has been going downhill over the years, which was the basis for Nintendo deciding to make a Revolutionary console in the first place. And I think the insane DS sales in that country are a good indication of that.
In America, however, things can go either way. At worst, it will flop and Nintendo will completely lose heart. At best, the Revolution will completely change the market, forcing the competitors to play catch up with their own version of the controller. It'll be somewhere between those two extremes.
I'm rather confident about the Revolution's sucess, even though nothing is guaranteed. The enthusiasm from the game developers, estimated low price point, downloads of old games from the NES, SNES, N64, and even the Sega Genesis, and free online service more than make up for the lack of horsepower, I think.