Just compromising for the sake of compromise isn't going to cut it.I think we have given enough production in the capital with tradition currently, so I wouldn't want to add more to the specialists. Culture I think would be fine, but would that be too boring?
I heard the compromise idea of doing both GA points and Yields...so how about we start with that.
Tradition Version 1.1
Opener: +3 culture in the capital. +1 food in the Capital for each policy of Tradition taken (including this one).
Aristocracy: +15% bonus to wonders, +1 Happy for each National Wonder
Legalism: Palace gains +2 science. Science buildings in the capital generate 5% more science.
Landed Elite: Great Person Improvements generate +2 Yields and +5 Golden Age Points. Borders expand faster.
Oligarchy: Palace gains +3 hammers and a specialist slot (engineer). Requires Legalism
Monarchy: +1 Gold per Pop in Capital, Capital provides +1 happy per 5 citizens. Requires Legalism
Finisher: Can buy Great Engineers with Faith. Great Person +25% in your first 4 cities.
I honestly hate the GA idea I think it's terrible, but just adding both isn't going to cut it. We need to figure something out, something smart.
So if custumhouse gets a bonus in commerce, academy in rationalism, landmark in asthetics, where does the manufactory get boosted?I'd rather the GP improvements get bonuses in commerce/rationalism/aesthetics/freedom. The border expansion and the GA points is good honestly as is without some other feature in my opinion. The only reason to put some yields with it is if the citadel is also boosted by honor.
+2 science per academy early on is potentially a large bonus, if that's the route.
And honestly I wasn't asking for GI to get their respective yield buffed, I just wanted some yield on them, could be production/science/culture/food for all I care.
I'd still prefer to have GA points than to improve specialists significantly in that tree. But a +1 production from them in the capital only might be okay (instead of +3 on the palace). There's no way I would think +1 production for all specialists everywhere in tradition would be balanced as it is a late-game wonder effect presently.
1 production/specialist is on the Eiffel Tower, 1food/specialist is a freedom policy. Either of those could work with a capital only restriction. Culture/specialist could work aswell but I'd rather see that in asthetics.
Anyone got any totally new suggestions? Even if they are terrible we can probably do something about them. Bad ideas are better than no ideas at all or something like that.