[to_xp]Gekko
QCT junkie
Yeah landed elite still looks a bit boring, so let add that +GP idea back in.
Tradition
Opener: +3 culture in the capital. +1 food in the Capital for each policy of Tradition taken (including this one).
Aristocracy: +15% bonus to wonders, +1 Happy for each National Wonder
Legalism: Capital gains +2 science. Science buildings in the capital generate 5% more science.
Oligarchy: Palace gains +3 hammers and a specialist slot (engineer).
Landed Elite: +2 yields to Great Person Improvements. Borders expand faster.
Monarchy: +1 Gold per Pop in Capital, Capital provides +1 happy per 5 citizens.
Finisher: Can buy Great Engineers with Faith. Great Person +25% in the capital
I'd change the finisher and one of the capital only ones to be for the first few cities, with the new happiness system you don't really want to focus on a single city too much. You could also give the +x yields to GP improvements to the finisher, and have a policy that gives a boost to GP generation and requires the one that unlocks the engineer specialist.