Txurce
Deity
Scientists, engineers, and artists were each nerfed by 50%, equivalent to raising Merchants from 3to 6
.
This is usually because the AI does not escort their settlers with military units. I provide AIs with a 60% bonus vs barbarians to try and help them settle cities, but it has unpredictable success.
Yes, it's unfortunate, but early on if I find a camp or two with settlers in them, I know the game has been radically redirected. I choose to look at it as "history," but of course it makes the game less competitive.
to 6
... that would help them in the early game, but they'd be more vulnerable in the late game, since we could not stack them with a military unit for defense and units of later eras would one-shot them.
Movement to all Civilian units from the start...
(I really hope it will be integrated init into VEM - it makes getting GArtists way more fun.)