Turn 10 has been received but I won't be able to play until tonight sometime. This gives us an opportunity to discuss whether the hut should be popped or left until later. In a no-AI game, unless we're ridiculously close to the other team(s) there is not so much pressure to pop a hut right away, and run the risk of getting barbs.
If we do pop it and get barbs, what should we do? Switch the settler (wasting shields), finish settler and go in the opposite direction, finish and wait for an escort?
If we do pop it and get barbs, what should we do? Switch the settler (wasting shields), finish settler and go in the opposite direction, finish and wait for an escort?