whitelaughter
Warlord
Until Banking, the Economy Civics are unavailable, leaving a boring hole in the civics. But the ancients did have ideas on how to use wealth beforehand; so how about economy civics available early, that become obsolete as you progress up the tech tree? Here are some thoughts, linked to the civics they'd proceed:
Patronage Precedes Mercantilism. Requires Aesthetics; obsolete with Banking. High upkeep, but allows a specialist in each city.
Tribute Exacting Precedes Free Market. (Straight forward - your nation bases its' economy on exacting tribute form weaker nations). Requires Bronze Working; obsolete with Currency. Allow you to demand payment of
in return for peace. Low upkeep.
Palace Economy Precedes State Property. (This is where *everything* is run from the palace; frex farmers hand over their grain after harvesting it, and are given the needed seed during planting season). Requires Pottery, obsolete with Monarchy. Gives access to the Bureaucracy Legal Civic as long as you only have one city; however Bureaucracy+Palace Economy has no benefit if you have more than one city. High upkeep.
Gift-based Economy Precedes State Property. (This is where rather than paying taxes or gettting services, subordinates curry favour with the ruler by giving gifts, and the ruler retains power by redistributing the gifts across the nation). Requires Monarchy. Obsolete with Scientific Method. Only the capital can have foreign trade routes; all your other cities gain an extra Trade Route with the capital.
Religious Ritual Precedes Environmentalism. (Where the major force improving hygiene is the need to obey religious rules regarding washing etc). Requires Theology. Obsolete with Medicine. All cities with the state religion gain
Thoughts?
Patronage Precedes Mercantilism. Requires Aesthetics; obsolete with Banking. High upkeep, but allows a specialist in each city.
Tribute Exacting Precedes Free Market. (Straight forward - your nation bases its' economy on exacting tribute form weaker nations). Requires Bronze Working; obsolete with Currency. Allow you to demand payment of

Palace Economy Precedes State Property. (This is where *everything* is run from the palace; frex farmers hand over their grain after harvesting it, and are given the needed seed during planting season). Requires Pottery, obsolete with Monarchy. Gives access to the Bureaucracy Legal Civic as long as you only have one city; however Bureaucracy+Palace Economy has no benefit if you have more than one city. High upkeep.
Gift-based Economy Precedes State Property. (This is where rather than paying taxes or gettting services, subordinates curry favour with the ruler by giving gifts, and the ruler retains power by redistributing the gifts across the nation). Requires Monarchy. Obsolete with Scientific Method. Only the capital can have foreign trade routes; all your other cities gain an extra Trade Route with the capital.
Religious Ritual Precedes Environmentalism. (Where the major force improving hygiene is the need to obey religious rules regarding washing etc). Requires Theology. Obsolete with Medicine. All cities with the state religion gain

Thoughts?