Jurimax
Duke of Flanders
Hi all,
today on Poly I was reading a post about the value of luxuries in a trade by nbarclay:The Power of multi-stage Deals
You sell to AI
AI has 1 luxury. You want to sell them another two.
If you sell them in one trading session, the AI will value both luxuries as creating 1 happy citizen per city. Allthough the second luxury provides them with +2 happy faces in cities with marketplaces. So you should sell them separately (in different trading sessions)
Buy luxuries from AI
If you (the human player) buys luxuries from an AI, try to buy them all in one turn.
My POSSIBLE strategy
If you buy luxuries from an AI when you already have some luxuries, the AI will want to make tons of money because those luxuries will create much more happy faces (in cities with marketplace). So I started thinking "What if the AI doesn't know we have luxuries?"
How to accomplish this?
(NOTE: Will only work when luxury has no city on it.)
When it's your turn, before going in the negotiations, move some workers on ALL the same luxuries. Pillage with no matter what unit. Do the trade and after that rebuild your road.
I don't know if this works, and maybe in a few days I'll edit this post. (Installed 1.22 and lack of time prevents me from playing a lot)
Greetz Jurimax
today on Poly I was reading a post about the value of luxuries in a trade by nbarclay:The Power of multi-stage Deals
You sell to AI
AI has 1 luxury. You want to sell them another two.
If you sell them in one trading session, the AI will value both luxuries as creating 1 happy citizen per city. Allthough the second luxury provides them with +2 happy faces in cities with marketplaces. So you should sell them separately (in different trading sessions)
Buy luxuries from AI
If you (the human player) buys luxuries from an AI, try to buy them all in one turn.
My POSSIBLE strategy
If you buy luxuries from an AI when you already have some luxuries, the AI will want to make tons of money because those luxuries will create much more happy faces (in cities with marketplace). So I started thinking "What if the AI doesn't know we have luxuries?"
How to accomplish this?
(NOTE: Will only work when luxury has no city on it.)
When it's your turn, before going in the negotiations, move some workers on ALL the same luxuries. Pillage with no matter what unit. Do the trade and after that rebuild your road.
I don't know if this works, and maybe in a few days I'll edit this post. (Installed 1.22 and lack of time prevents me from playing a lot)
Greetz Jurimax