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Post new Civ requests here

Discussion in 'Civ4 - New Civilizations' started by Thunderfall, May 6, 2006.

  1. Wyz_sub10

    Wyz_sub10 CIV Gold - Project Lead

    Joined:
    Nov 26, 2001
    Messages:
    2,424
    There is already a Frank civilization - CivArmy made one, I believe.

    The Hittites and Huns are cool possibilities.

    I was seriously thinking of doing an Olmec one. Hmmm...
     
  2. elderotter

    elderotter Otter King

    Joined:
    Oct 15, 2005
    Messages:
    659
    Location:
    Central Upstate NY
    I loved the first people of North america - is there any one doing a first people of South America?
     
  3. Wyz_sub10

    Wyz_sub10 CIV Gold - Project Lead

    Joined:
    Nov 26, 2001
    Messages:
    2,424
    There is a Tupi civ kicking around, and of course there is already and Inca civ.

    If you have some ideas, PM me.
     
  4. shakadamonkey

    shakadamonkey Chieftain

    Joined:
    Apr 26, 2006
    Messages:
    22
    I'd recently come up with an idea for a Tahitians civ, which can be broadened to make it more generally Polynesian:

    City Names:
    Papeete
    Taputapuatea
    Uturoa
    Faaa
    Teahaupoo
    Taravao
    Paea
    Vaitape
    Punaauia
    Tahina
    Rurutu
    Porapora
    Huahine
    Maupiki
    Mangareva
    Fakatea
    Rangiroa
    Nuku Hiva
    Hiva Oa
    Makatea

    Starting Techs:
    Fishing
    Mysticism

    Unique Unit:
    Vaa (same cargo space as a galley, but can travel the wide ocean)

    Leaders:
    Pomare (expansive, industrious) [note, could just borrow the Incas graphic for the leader]

    Free Unit:
    1 warrior

    =======

    To make it more generally Polynesian, the capital city should probably be Havaiki Nui, with subsequent cities perhaps sharing from among the various Polynesian cultures:

    Havaiki Nui
    Apia
    Tongatapu
    Papeete
    Tai Pi
    Honolulu
    Vava'u
    Aitutaki
    Taputapuatea
    Tauranga
    Hanga Roa
    Moerai
    Anua
    Ngati Toa
    Maui
    ...something like that. A bit from Samoa, a bit from Tonga, etc.

    I'd love to advise on the accuracy of the civ, but I hate XML and Python programming so I probably won't actually do a mod.
     
  5. shakadamonkey

    shakadamonkey Chieftain

    Joined:
    Apr 26, 2006
    Messages:
    22
    Another idea for feeding into a mod perhaps: Iraqi insurgents.
    Leader: Abu Musab al-Zarqawi
    Special Unit: IED (does 28 damage, collateral damage, consumes itself on attack, cannot attack fortified units, but relatively low in hammers to produce)

    Is there unit invisibility in Civ4? I know there used to be for submarines, etc. If so, maybe make another special unit for insurgent partisans, 16 combat strength, invisible until they attack.

    The question of where their capital should be or how they can hold cities is perplexing though. In reality they have no capital and don't really "officially" hold any cities at all. Hmmm...
     
  6. shakadamonkey

    shakadamonkey Chieftain

    Joined:
    Apr 26, 2006
    Messages:
    22
    Back to the Polynesians, a custom wonder they could build could be the Moai (Easter Island statues), with the benefit of +1 hammer for each food-producing square, on the theory that when people were in awe of the Moai they were more productive, more prone to work together to accomplish things, etc. (It also balances out the fact that most Polynesian working squares will be ocean!)

    Custom religion, Huna, could be discovered with the custom tech, "Polynesian Gods", with prerequisite techs being Sailing and Masonry, and requiring at least one Vaa to be produced (to ensure other civs won't "discover" it). The religious wonder for Huna could be the Marae of Taputapuatea.

    This is getting to be too much like fun.
     
  7. tom1734

    tom1734 Chieftain

    Joined:
    Mar 11, 2006
    Messages:
    26
    Location:
    england
    Mayans would be good
    with civ 3 style javelin thrower.:old: :old: :old:

    or
    yorkshire civ with farmer uu . the farmer should have a shotgun and go "get offa my land".:king:
     
  8. The Thracian

    The Thracian Chieftain

    Joined:
    Apr 29, 2006
    Messages:
    174
  9. zfhelve

    zfhelve Chieftain

    Joined:
    May 19, 2006
    Messages:
    10
    Location:
    in a small town
    u need spanlishs countries
    mexicans
    Puerto Rico!
    Cuba
    Dominican Republic
    spain just does not make thos civ look good
     
  10. Cannae

    Cannae Philosophy of Poverty

    Joined:
    May 20, 2006
    Messages:
    2,241
    Location:
    Johto
    Sorry but i am wondering is there a a Twareg civalzation made already and if not could some make it a civ for please??? it would be very helpful
     
  11. Blunt

    Blunt Chieftain

    Joined:
    Apr 11, 2006
    Messages:
    19
    Could we get a landscaping UU???
     
  12. Cannae

    Cannae Philosophy of Poverty

    Joined:
    May 20, 2006
    Messages:
    2,241
    Location:
    Johto
    I found some info a bought the Tuareg (i am sorry that i spelled it wrong because i am a bad speller)anyway here is some info if anyone wants to make them a civ that is aslo if anyone finds a leader that has more info please tell me it wolud be aprecciated very much.

    Descended from Berbers in the region that is now Libya, the Tuareg are descendants of ancient Saharan peoples described by Herodotus, who mentions the ancient Libyan people, the Garamantes.Archialogical testimony is the ruins of Germa.later, they expanded southward, into the sahel.for over two millennia the tuareg operated the trans-Saharan caravan trade routes connecting the great cities on the southern edge of the Sahara via five trade routes to the northern coast of Africa.
    The Tuareg adopted camel nomadic from camel herding Arabs abought 2000 years ago, when the camel was introduced to the Sahara from Saudi Arabia. The Tuareg today are found mostly in West Africa, but like many in North Africa were once nomads throughout the Sahara. Many Tuareg today are either settled agriculturalists of nomadic cattle breeders: though many are also blacksmiths and caravan leaders. The Tuareg are sometimes called the blue people because the indigo pigment
    In the cloth of their trdianal clothing stained the wearer's skin dark blue

    Cites
    Alezi Assuk
    Albarkat bughassa
    Dirj Tesalit
    Fewat Tin Zawatan
    Ganat Timiawen
    Ghadames Abalagh
    Ghat Abalagh Ataram
    Imnas Cin Tibaradeb
    Tarat Tabalaq
    Serdales Tasra
    Ubari Tawa
    Tahala Tiliya
    Tikruden Gawa
    Arak Gundam
    Amgal Tin Bektu
    Salah Gosi
    Gezzam Gurma-Gharus
    Agalhok

    Leader info

    Makhamma Ag katami

    Leader traits commercial spiritual

    Favorite civic hereditary rule

    (Note I need more info on this leader and if you found more info a bought anougher Tuareg leader please tell me}

    Http://en.wikipedia.org/wiki/Tuareg#Turaeg confederations.2c_political_centers_.2c_and_leaders

    Sorry if my spelling is bad
     
  13. emman101

    emman101 Chieftain

    Joined:
    May 22, 2006
    Messages:
    1
    I also agree there should be a mexican race:king:
     
  14. Wyz_sub10

    Wyz_sub10 CIV Gold - Project Lead

    Joined:
    Nov 26, 2001
    Messages:
    2,424
    Some of these won't get done again because they were already done once.

    Maynans has been done, Dutch have been done, so have the Poles - with Sobieki and with animated LHs, no less.

    I don't mean to be rude, but use the search function. Browse through the completed civs (it's only 3-4 pages) before making a request and complaining that no one will do it.

    CIV Gold - link in my sig - has Poland, Mayans and Dutch *all* with animated leadeheads and great UU work.

    Version 2.0 of Gold with have the Polynesians for certain.
     
  15. Cannae

    Cannae Philosophy of Poverty

    Joined:
    May 20, 2006
    Messages:
    2,241
    Location:
    Johto
    Wyz sub10 colud you help me with me mod by combineing the following mods are made by Civ army and yourself the mods are Benin, Togo, Kanem-Bornu and the Out of Africa with the Tuareg civ mod with the mod Dar al Islam it wolud by very helpful and i would be aslo greatful
     
  16. Wyz_sub10

    Wyz_sub10 CIV Gold - Project Lead

    Joined:
    Nov 26, 2001
    Messages:
    2,424
    I can try to help you somewhat, but right now my focus is on CIV Gold 2.0 - we are adding another 20-22 civs and there is a lot of work to be done.

    But the good news is that 2.0 will add several of the above, so you will have your African civs in one package. As for Tuareg, give me a few days to look it over and maybe I can make you a mod for that one for the time being.
     
  17. Cannae

    Cannae Philosophy of Poverty

    Joined:
    May 20, 2006
    Messages:
    2,241
    Location:
    Johto
    Thank you very much it is very apricated :goodjob: :thanx: aslo I thought up of a good uu unit for them that would be a a settler mounted on a camel it wolud have no attack but wolud have 2 defnce sence nomads would need to able to defend themselves from wild desert anamals such as a hyenas and the ocasianal (sorry for my spelling)lion and aslo from other nomads. It wolud be avalabal after horseback rideing. They wolud get a movement bouns on hill and desert terrain but would be slightly more expencive as a result. Is this a bad uu idea because if it is plese tell me what is wrong with my idea and how i could fix it.
     
  18. alireza1354

    alireza1354 Chieftain

    Joined:
    Jun 11, 2001
    Messages:
    1,023
    Kurds, people of Kurdistan in ancient history "Corduene"




    Leader : Salahaddin al Ayyubi (Saladin) - Agricultural and Spiritual, favors Organized Religion

    al-Fadl bin Muhammad Shaddadi (Fadl Shaddadi) - Aggressive and Spiritual, favors Police State

    Capital : Amed (Diyarbakir) or Hawlar (Arbil)

    Flag :

    Starting Techs : The Wheel and Agriculture

    Great Scientists : Al Dinawari

    Great Merchants : Nasr al-Dawla Ahmad ibn Marwan

    Great Prophets : Ibn Athir, Ibn Khallikan, Said Nursi

    Great Artists : Baba Taher, Sherefkhan Bidlisi

    Great Engineers : Talabani, Barzani

    Unique Unit : War Chariot, Pesmerge

    Cities :

    Amed
    Suleymaniyah
    Arbil
    Hamadan
    Dahok
    Ruha
    Eynteb
    Khozat
    Chapaqjur
    Varto
    Mush
    Sason
    Batman
    Siirt
    Bitlis
    Kosa
    Mazhangird
    Divrigi
    Bay
    Amadiya
    Rewandiz
    Selmas
    Maku
    Pargiri
    Van
    Akhlat
    Bukan
    Mahabad
    Marivan
    Pawa
    Qasri Shirin
    Khanaqin
    Kirmanshah
    Sanandaj
    Nahawand
    Kangawar
    Kifri
    Zangelan
    Eruh
    Sinjar
    Ardahan
    Erzincan
     
  19. X-Raided

    X-Raided Chieftain

    Joined:
    May 26, 2006
    Messages:
    1
    I have a civ idea how about Romania with Vlad The Impaler?Without getting in to all the vampire stuff.Unless someone wanted to make a mod like that.
     
  20. Mexican07

    Mexican07 Chieftain

    Joined:
    May 25, 2006
    Messages:
    1
    Yes we need the Mexicans.
    I'd be willing to help find information.
    I can think of the two best leaders of the nation:

    http://en.wikipedia.org/wiki/Benito_Juarez

    http://en.wikipedia.org/wiki/Lazaro_Cardenas

    A fellow posted this on another thread:

     

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