Post unit requests for Rabbit, White

  • Thread starter Thread starter Rabbit, White
  • Start date Start date
Cafegio said:
What do you think of giving the warrior a long sword , painting his face blue , and giving him a kelt ? Look back at the Scotland mod and see what an awesome job he did. The only problem with his is the Highland has shoulder pads. If you could make this that would be great.
I think I saw a highlander re-skin of the swordsman somewhere around here (could be from the mod you're talking about). As for the sword, I made a winged swordsman unit recently (in my sig) that uses a different sword, one that will work very well as a long sword. So, you could grab that and either remove the wings from it, or instead add that sword to the vanilla swordsman. Check out the NIF Viewer tutorial in my sig to learn how to do that. :)
 
Thanks , Im busy with a big mod ! But I should really learn how to make units. I just dont trust my ability. :lol:
 
Rabbit why do some units only show up pink. I was trying to mix the warrior and swordsman except that the sword and shield are pink ??

Also some units only show up half upper body or half lower body ??

Any help would be much appreciated
 
@Cafegio: Please post questions in the tutorial thread. This one's for requests. :)
 
Here's a request for you, how about a drill instructor/sergeant unit. Here is the link from wikipedia: http://en.wikipedia.org/wiki/Drill_instructor.

I need him for an update I am doing to one of my mod comps. I bet you can't guess which one :D.
 
Oh, okay, I want the unit ot have all the armor stuff of the Cho-Ku-Nu(That hard name) With a sword from a knight.
 
Sleeping_Dragon said:
Oh, okay, I want the unit ot have all the armor stuff of the Cho-Ku-Nu(That hard name) With a sword from a knight.
The best I can do in this case is model some pieces of armor to look like the ones on the Cho-Ku-Nu and put them on some sword weilding unit but obviously it won't look very much like the original Cho-Ku-Nu. I'll look into it.

boneys26 said:
Hi Rabbit could you do a SAS unit loads of air units are taking over need to balance the units out now
What's an SAS?

P.S. I've updated the to-do list in the second post (just in case you're curious what's on the agenda :))
 
Oops, I'll post my PM ideas here Rabbit.

Can you put a rider on the Unicorn and can you turn the settler child into something with a head like this?
 

Attachments

  • alien.jpg
    alien.jpg
    1.8 KB · Views: 66
Another one Rabbit since you said you might be leaning towards fantasy stuff...Can you put an archer torso onto a horse for a centaur?
 
woodelf said:
Another one Rabbit since you said you might be leaning towards fantasy stuff...Can you put an archer torso onto a horse for a centaur?
Definitely not an animated one and even a static one - I just never modeled a full human figure before and with addition of all the details needed, it's just not something I'll be able to do any time soon.
 
what i need is a cheaper looking medieval pike/spear. If you could put the spearmans spear onto the pikemans body (and remove some of the bulky armor/helm if possible) I can do any reskining of the figure I would need.
 
If possible I would love to have the following units:

1. An Earth Elemental. Big, blocky, no weapons. I may also use this as a Golem model, especially if I can reskin it.

2. A Water Elemental. I know this one will be more difficult as I don't think any existing model will work for it. I dont know if its easier to make a new model or just apply a big object over an existing one that covers it entirely. It should be a fairly simple model, just a wave.

3. An Air Elemental. The most difficult. A spinning top, a tornado and unless you can work some magic I suspect it will need to have an animation that spins it to look right.

Let me know what you think. They would be awesome to have in Fall from Heaven. Thanks!
 
Kael said:
If possible I would love to have the following units:

1. An Earth Elemental. Big, blocky, no weapons. I may also use this as a Golem model, especially if I can reskin it.

2. A Water Elemental. I know this one will be more difficult as I don't think any existing model will work for it. I dont know if its easier to make a new model or just apply a big object over an existing one that covers it entirely. It should be a fairly simple model, just a wave.

3. An Air Elemental. The most difficult. A spinning top, a tornado and unless you can work some magic I suspect it will need to have an animation that spins it to look right.

Let me know what you think. They would be awesome to have in Fall from Heaven. Thanks!
Wow, challenging :) I'll think about it.
 
Rabbit said:
I'll take note of that but it would be helpful if you could find a better shot of the helmet.

Yea sorry for the helmet, i think it is just something like the aztec leopard helm, i think in TAM one did such a thing have to look there. perhaps you can do a normal helm from the keshik (but closed, like here) (or a crusader helmet, for mounted chaos knight), so we can vary the knight and some other unts a little bit.

But sword would be awesome, i can reskin it myself!
 
i wanna do some japan units, will definitely do the ashigaru today! so i definitely need a rectangle to skin the flag, they have at their back!!! please look
here and well, like i said, a simple rectangle could do it, btw i could need 2 triangles for the ears, so there wont be these transperancy prblems, like you saw at the troll. well, look what u can do ;)
And if you look at my post before, perhaps a samurai helmet, (instead of the one i mentioned in post before so without the closed mouth (maybe attachable)) would be very nice, i dont like the one from the samurai in vanilla.
And i think these models then could be used in some other mods too
 
hello
indispensable missing :
a real look like general (with stars...)
a feminin nurse instead of a doctor
1800 1900 lancers
cowboy
boeing
etc...!!!!!!
 
Back
Top Bottom