Pre-Thread Mortal Engines NES

Geologically speaking, a lot of that map makes no sense. If we've got pack ice down to Britain, yes, Europe, and Australia would have lower sea levels thanks to the expanded ice sheets. So the Bering land passage, Conglomerated Europe, and Australia+Papua makes sense.

So why have the Amazon and La Plata basins been flooded, in a manner characteristic of lower sea levels? And why have all the lakes in the Rift Valley grown so much?

Its really triggering my geographical OCD. :p
 
Geologically speaking, a lot of that map makes no sense. If we've got pack ice down to Britain, yes, Europe, and Australia would have lower sea levels thanks to the expanded ice sheets. So the Bering land passage, Conglomerated Europe, and Australia+Papua makes sense.

So why have the Amazon and La Plata basins been flooded, in a manner characteristic of lower sea levels? And why have all the lakes in the Rift Valley grown so much?

Its really triggering my geographical OCD. :p

Remember, the events are taking place thousands of years after the Sixty Minute War, and massive and titanic seismic events occurred, which did everything from push massive mountain ranges up on Greenland and in the Himalayas, to tearing apart South America and ripping the Rift Valley open.

:)
 
I have to ask though, should I change anything about the map in order to provide a more interesting experience? And what else does everyone think need to be fleshed out?
 
Name: Detroit
Size: Large
Location: Greenland
Government: Socialist
Description:
A once great industrial city, Detroit rises again to become one of the most industrious and rich traction cities in the western hemisphere. During the Sixty Minute War Detroit was the target of several nuclear warheads, having been a major industrial center in the US at the time. Despite the immense bombardment and fallout, the remnants of Detroit were sowed together and over centuries and millenia the city has been reborn in the hopes of living up to its previous glory. Because of its large size, the city moves relatively slowly in comparison and relies on allies to escort its bulk between locations, often leaving a desolated trail of earth behind it as the mighty jaws feast upon the earth. It is often regarded as the main armanent of local large cities and deals out arms and materials to its trade partners.
Religion: No religion
Sub-specialization class: Converter, Harvester, Industrial, Dealer, Reverse Engineer


*If anything is filled out incorrectly just give me a holler. :D
 
What needs to be filled out are the descriptions of the mechanics of the game. That and what we will be able to do in our orders and the like.

Also how is the weather in Granada?
 
@Lord Herobrine, will you mind if I move you from America? Nothing is supposed to be living there at the moment, I can put you in Greenland and you can move down the Ice Wastes, if you would prefer.

@Patchy. Working on the mechanics right now, and I'll have them up by Sunday at the earliest. Granada's weather is quite balmy, but prone to lots of sudden storms that will drop visibility and not good for catching prey inside of.
 
Sure, fine with me. Besides, it looked like there wouldn't be very many people around anyways.
 
Sounds great for a self sustaining city then. Carthage will be in Granada at the beginning of the game.

And can you tell me what the specialization Experimental does? I think it means that we make our own tech but I'm not sure.
 
:bump: Not to be rude but, mechanics?
 
Sorry didn't know. Hope he gets better.
 
Not your fault. In WWW, he said his grandfather was almost healed.

Tycho should be back soon.
 
The map seems to discount the whole Anchorage plotline of books 2&3. There should be a passage from the North Pole and Greenland into the big bay south of them. Also, I thought Batmunkh Gompa and the place where Anna Fang spends most of the 4th book was in Northern China, which seemed to be relatively solid.

Also, North America was made completely inhospitable by the sixty minute war, and no one has gone back. It is a sort of continent wide wasteland.

Also, are there going to be floating cities?

At any rate, I have dibs on R'Lyeh.

Name: R'Lyeh
Size: Medium
Location: Middle East - that mazelike network of lakes is sure to hide any number of obscure, demented groups. Besides, you need to have ocean for proper worship of that particular Old One.
Government Theocratic dictatorship. All of the populace that was born in R'Lyeh is of course fanatically enthusiastic about Cthulhu worship, and is led by a single high priest of the Esoteric Order of Dagon.
Religion IA IA CTHULHU FHTAGN!!!!!
Sub-Specialization Class Recreation/Reverse Engineer; Short Ranged (no one knows what strange and deadly technology their "gods" have "given" them. I would imagine boarding parties could be involved...); Reaver/Exterminator (they have to get sacrifices somewhere, but they are also pretty sadistic. I would think they would loot old tech, revering it as gifts from Cthulhu, and burn whatever they leave as mass sacrifice); Dealers; Miner (or fishermen really);
Description
Of all of the mysterious cities, R'lyeh must be close to the top. Rarely venturing out from the maze of lakes and seas which it normally prowls, all knowledge is mostly rumor and speculation. Every so often, it will pull up at one of the great traction cities or markets, and from its greenish soapstone walls are divulged white-robed, odd looking folk wearing tiaras made of a mysterious whitish gold. They always have much of this to trade, and many slaves, fish and repaired old tech as well. They are mostly a friendly folk, though aloof and secretive.
But they never say a word about what takes place in this seemingly ancient mobile citadel. There are few survivors of the battles this city has fought, but yarns of unknown and awesome displays of deadly old tech are widespread. Some speak of mysterious chants and fires seen from a distance late at night. Tales of human sacrifice, mysterious vessels, and blood orgies in honor of otherworldly gods abound. A repeated motif is the shuddering mention of the deity they call "Cthulhu", and terrible rites performed in his name.
 
...There should be a passage from the North Pole and Greenland into the big bay south of them.

You mean the Hudson Bay?
 
Now we have Chuthulu cultists prowling the Middle East, this can only end well.
 
Now we have Chuthulu cultists prowling the Middle East, this can only end well.

Oh, don't worry, it will. Y'all might want to read up on your Lovecraft....
 
After a short absence that I posted about in the WWW thread (thanks for helping out with that over there and keeping the thread updated in my absence Arrow!), I've returned and working on the mechanics. I should have them up in around five hours or so, and checking the cities that people have already posted so far will be done tomorrow as well. Sorry for the delay, and everything is getting (somewhat) on track now.
 
Welcome back. Hope everything is well RL.
 
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