Pre-turn discussion

donsig said he could play back up, right now i dont have the cash to get conquests, i'll see if i can scrounge around for some more.
 
Just to explain why I can't play the save, but still manage to get on the internet. The past 2 days every time I load up Conquests it causes an error and forces me to shut down my computer. It's been doing this for acouple of weeks now, but before I could just restart my computer before I loaded it up.. and then it would work fine. Now that doesn't even seem to be working.

Uninstalling and re-installing didn't work (I've tried it twice now). If I can't find some other way to get it working I'm going to try to re-format my hard drive and install a clean setup.

I've tried everything I can think of (well except completely reformatting), which makes me think that something is up with my computer as a whole. However, it ONLY does it with Conquests. Everything else seems to be running perfectly fine.

If worst comes to worst, tommorow I'll beable to go over to a friends house and play it (that's how I was going to play the last save and also how I played my last cagematch turn).
 
i could play the turn now, as i'm home from school today. just tell me what to do in the game. :)
 
I would help gg but i have no idea what it looks like, pretty much defend as best you can the key cities, not much can happen this turn except a dnut attack so just sure up as much defence as you can rushing a few pikes or look at my post on the previous screen (might be in the saving thread) for my ideas of what to do :)
 
we've got a problem. i'm playing the save right now, and the stack of Iroqi MWs bypassed Fort I and is heading north. it can attack vbraunopolis this turn, and the town is defenseless. should abandon the town or hope the Iroqi head north and rush the pike a vbraun?

EDIT: decided to not rush pike in vbraun, rushed pikes in Shilhanopolis and Provobomb instead.
 
also, what should i do with our galley? should i attack the KISS ship or send it to Carpetbomb and disband for shields?

EDIT: decided to disband ship for shields in Carpetbomb
 
never mind i see that you did, can anyone play this save? ive put an order in for a new conquests disc so hopefully i should have that soon.
 
i just took a look at the save, here are some suggestions:

-our iron is now hooked up, so we should send the 2 workers on the iron hill to join Provobomb to increase the pop to 7 and give us a defensive bonus for the city
-send the pike northwest of Dynopolis into the town, for more defense
-move as many units as you can into cities for defense
 
yer, i was planning on moving the units back, they hadnt been there because the nutters MW's were attacking and i was getting worried if they would foritfy in the forest.
 
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