Heres my progress:
Nation Name: Kaldorei
Race/Allegiance: Night Elves/Alliance
Ruler/Player: Circle of Ancients/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 9(27)/6(12)/40/72
Settlement Number/Settlement Max/upkeep: 23/15/40
Total Militarys PP worth/ Military Maximum PP: 146/270/0
Heros: Level 5 Moon Rider (Tyrande Whisperwind), Level 7 Keeper of the Grove [see treant lord] (Remulos)
Military: 225 Warriors, 200 Ranged, 70 mounted, 10 Ballistas, 30 priests, 25 druids, 30 weak flyers, 5 sloops, 3 frigates
Organization: IV (0/100)
Technologies: Weapons - III (0/40)
Ranged - III (0/40)
Armor - III (0/35)
Siege - II (0/50)
Harness - III (0/45)
Misc - none
Magical Knowledge: Arcane - III (0/60)
Holy - II (0/50)
Background:
http://www.wowwiki.com/Category:Night_Elf#History
Nation Name: Durotar
Race/Allegiance: Orc / Horde
Ruler/Player: Thrall/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 4(12)/9(18)/8/65
Settlement Number/Settlement Max/upkeep: 13/12/8
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 85/170/0
Heros: Level 7 Far Seer(Thrall), Level 3 Blademaster (Nazgrel)
Military: 300 warriors, 100 Ranged, 50 mounted, 5 catapults, 20 Shamans, 5 weak mages, 20 weak flyers, 5 sloops
Organization: IV (0/100)
Technologies: Weapons - III (0/40)
Ranged - II (0/40)
Armor - III (0/35)
Siege - I (0/35)
Harness - III (0/45)
Misc - none
Magical Knowledge: Arcane - II (0/45)
Holy - III (0/65)
Background:
http://en.wikipedia.org/wiki/Durotar#Durotar The most powerful Horde nation, and the second largest presence on Kalimdor.
Nation Name: Darkspear Tribe
Race/Allegiance: Jungle Troll/ Horde
Ruler/Player: Voljin/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 1(3)/1(2)/11
Settlement Number/Settlement Max/upkeep: 2/3/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 29/50/0
Heros: Level 3 Shadow Shaman (Voljin)
Military: 90 weak Warriors, 100 Ranged 15weak mounted, 2 weak mages, 8 witchdoctors, 2 sloops
Organization: III (0/90)
Technologies: Weapons - III (0/40)
Ranged - II (0/30)
Armor - II (0/25)
Siege - I (0/35)
Harness - I (0/20)
Misc - none
Magical Knowledge: Arcane - I (0/30)
Holy - II (0/50)
Background:
http://www.wowwiki.com/Darkspear The Darkspear with the aid of the orcs have recently retaken the Echo Isles and have set up an outpost in Desolace to help the Horde monitor the Centaurs and the Burning Blade tribe.
Nation Name: Tauren Nation
Race/Allegiance: Tauren/ Horde
Ruler/Player: Cairne Bloodhoof/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 3(9)/2(4)/0/33
Settlement Number/Settlement Max/upkeep: 6/6/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 50/90/0
Heros: Level 7 Chieftain (Cairne Bloodhoof)
Military: 150 Totem-carriers, 100 Ranged, 50 Mounted, 2 catapults, 10 priests, 6 weak mages
Organization: III (0/90)
Technologies: Weapons - III (0/40)
Ranged - II (0/30)
Armor - III (0/35)
Siege - I (0/35)
Harness - II (0/35)
Misc - none
Magical Knowledge: Arcane - II (0/45)
Holy - II (0/50)
Background:
http://en.wikipedia.org/wiki/Tauren_(Warcraft)
Nation Name: Nation of Thereamore
Race/Allegiance: Human/ Alliance
Ruler/Player: Jaina Proudmoore/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income:2(6)/2(4)/0/14
Settlement Number/Settlement Max/upkeep: 2/3/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:54/50/2
Heros: Level 7 Archmage (Jaina Proudmoore)
Military: 120 warriors, 50 Ranged, 15 knights, 1 catapult, 6 weak flyers, 6 priests, 6 mages, 4 sloops, 2 frigates, 1 battleship
Organization: III (0/90)
Technologies: Weapons - III (0/40)
Ranged - II (0/30)
Armor - III (0/35)
Siege - I (0/35)
Harness - III (0/45)
Misc - none
Magical Knowledge: Arcane - III (0/60)
Holy - II (0/50)
Background:
http://www.wowwiki.com/Theramore
Nation Name: Stonemaul Tribe
Race/Allegiance: Ogre/Horde
Ruler/Player: MokMorokk
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 1(3)/0(0)/0/6
Settlement Number/Settlement Max/upkeep: 1/3/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:10/30/0
Heros: Level 4 Chieftain (Rexxar)
Military: 45 weak warriors, 10 weak Ranged, 5 weak mounted, ,6 weak priests, 2 weak ogre magi
Organization: II (0/70)
Technologies: Weapons - II (0/30)
Ranged - I (0/20)
Armor - II (0/25)
Siege - none (0/20)
Harness - I (0/20)
Misc - none
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Stonemaul
Nation Name: Burning Blade Clan
Race/Allegiance: demonic/ neutral
Ruler/Player: Shadow Council /
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 1(3)/1(2)/0/11
Settlement Number/Settlement Max/upkeep: 2/3/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 30/40/0
Heros: Level 5 Dreadlord (Lord Banehollow)
Military: 120 Warriors, 60 Ranged, 30 Mounted, 10 Warlocks, 5 Mages
Organization: II (0/70)
Technologies: Weapons - III (0/40)
Ranged - II (0/30)
Armor - III (0/35)
Siege - I (0/35)
Harness - II (0/35)
Misc - none
Magical Knowledge: Arcane - III (0/60)
Holy - II (0/50)
Background:
http://www.wowwiki.com/Burning_Blade_Clan After the death of Feldan, the shadow council has schismed into several factions. The most powerful is the Burning Blade, which held most of the conventional forces of the organization before the warlocks death. The Dreadlord Lord Banehollow now claims leadership over the council and has taken full command of the Burning Blade to oversee his words are put to truth.
Nation Name: Kolkor Tribe
Race/Allegiance: Centaur/neutral
Ruler/Player: Khan Kolkor
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income:1(3)/0(0)/0/6
Settlement Number/Settlement Max/upkeep:1/2/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:20/30/0
Heros: Level 2 Chieftain (Kahn Kolkor)
Military: 75 weak warriors, 50 Ranged, 10 weak priests, 5 weak mages
Organization: II (0/70)
Technologies: Weapons - II (0/30)
Ranged - II (0/30)
Armor - II (0/25)
Siege - None (0/20)
Harness - None (0/10)
Misc - None
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Kolkar
Nation Name: Maurudine Tribe
Race/Allegiance: Centaur/neutral
Ruler/Player: Khan Maurudine
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income:0(0)/1(2)/0/5
Settlement Number/Settlement Max/upkeep:1/2/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:20/30/0
Heros: Level 2 Chieftain (Kahn Maurdine)
Military: 75 weak warriors, 50 Ranged, 10 priests, 5 mages
Organization: II (0/70)
Technologies: Weapons - II (0/30)
Ranged - II (0/30)
Armor - II (0/25)
Siege - None (0/20)
Harness - None (0/10)
Misc - None
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Maraudine
Nation Name: Gelkis Tribe
Race/Allegiance: Centaur/neutral
Ruler/Player: Khan Gelkis
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income:0(0)/1(2)/0/5
Settlement Number/Settlement Max/upkeep:1/2/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:20/30/0
Heros: Level 2 Chieftain (Kahn Gelkis)
Military: 75 weak warriors, 50 Ranged, 10 priests, 5 mages
Organization: II (0/70)
Technologies: Weapons - II (0/30)
Ranged - II (0/30)
Armor - II (0/25)
Siege - None (0/20)
Harness - None (0/10)
Misc - None
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Gelkis_Clan_Centaur
Nation Name: Magram Tribe
Race/Allegiance: Centaur/neutral
Ruler/Player: Khan Kolkor
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income:1(5)/0(0)/0/12
Settlement Number/Settlement Max/upkeep:1/2/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:20/30/0
Heros: Level 2 Chieftain (Kahn Kolkor)
Military: 75 weak warriors, 50 Ranged, 10 priests, 5 mages
Organization: II (0/70)
Technologies: Weapons - II (0/30)
Ranged - II (0/30)
Armor - II (0/25)
Siege - None (0/20)
Harness - None (0/10)
Misc - None
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Magram_Clan_Centaur
Nation Name: Steamwheedle Cartel
Race/Allegiance: Goblin / Neutral
Ruler/Player: Ratso Steamwheedle/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 2(6)/2(4)/0/29
Settlement Number/Settlement Max/upkeep: 5/5/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 62/80/0
Heros: Level 4 Tinker (Ratso Steamwheedle)
Military: 135 warriors, 50 Ranged, 10 Greater Sappers, 10 mortars, 5 sloops, 2 frigates
Organization: III (0/90)
Technologies: Weapons - IV (0/50)
Ranged - V
Armor - III (0/35)
Siege - III
Harness - None (0/10)
Misc - Zeppelin Tech, Shredder Tech
Magical Knowledge: Arcane - None (0/15)
Holy - None (0/20)
Background:
http://www.wowwiki.com/Steamwheedle_Cartel
Nation Name: ZulFarrak
Race/Allegiance: Desert Troll/Neutral
Ruler/Player: Chief Ukorz Sandscalp/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 1(3)/0(0)/0/6
Settlement Number/Settlement Max/upkeep: 1/2/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep: 25/30/0
Heros: Level 3 Chieftan (Ukorz Sandscalp)
Military: 75 weak warriors, 50 weak Ranged, 25 weak mounted, 10 weak witchdoctors, 5 weak mages
Organization: II
Technologies: Weapons - II (0/30)
Ranged - II (0/30)
Armor - II (0/25)
Siege - none (0/20)
Harness - I (0/20)
Misc - none
Magical Knowledge: Arcane - I (0/30)
Holy - I (0/35)
Background:
http://www.wowwiki.com/Zul'Farrak
Nation Name: Qiraji Empire
Race/Allegiance: Silithid / Neutral3
Ruler/Player: Twin Emperors/
Gold Mines (Income)/Lumber Mills (Income)/Upkeep/PP income: 2(6)/0(0)/0/24
Settlement Number/Settlement Max/upkeep:6/10/0
Total Militarys PP worth/ Military Maximum PP worth/upkeep:90/100/0
Heros: Level 7 Chieftain (General Rajaxx)
Military: 600 Silithid Tanks, 200 Ranged, 100 mounted, 20 weak flyers, 20 priests, 10 mages
Organization: IV (0/100)
Technologies: Weapons - III (0/40)
Ranged - II (0/30)
Armor - III (0/35)
Siege - I (0/35)
Harness - III (0/45)
Misc -
Magical Knowledge: Arcane - III (0/60)
Holy - II (0/65)
Background:
http://www.wowwiki.com/Qiraji