Sirian
Designer, Mohawk Games
1750BC: Barracks at York. Only player who agreed with me on that move this round. 
Moving the warrior to lands NE of Germany? Why? If you keep him closer to home, he's in position to intercept any barbs in that region, and even to prevent camps from popping up too close to home. (Camps don't pop up in "visible" tiles, only in those nobody is watching, that are grayed and under fog of war -- as opposed to fog of mapping). In my shadow, I parked this guy on a hill and had no troubles in that region. What's there to be gained up NE of Germany, now that we've explored almost that whole area? Not too big a deal, though.
1725BC: Normally, moving to mine hills this early is weedy. In this one circumstance, though, at a city with a huge food bonus but light on shields, you get a gold star for initiative. Increasing shields at this city will allow for quicker temple and granary, quicker settlers, etc etc, and is a really good move nobody else thought of, including me.
1650BC: Spelling is "isthmus". If that's too much mouthful, "choke point" also works.
1625BC: You got the Bab demand! Interesting. Good job telling that sucker off.
1600BC: As you figured out from reading the shadow reports, it wasn't a good idea to sell contact with France. You could have sold contact with the other civs, which is inevitable at some point, or as I did in my shadow, and wait and sell contact for 50 gold (China also busts a barb camp and gets 25, or they did in my game). This is not good in that France won't remain backward, and all AI research and trade will speed up. That would happen eventually, but it helps to postpone it. In any even, we can still block the choke and keep their settlers from expanding up into that fertile area between Babs and Russia. You did well with the embassy and RoP for her gold.
1550BC: Lot of barbs coming from the north? Only in the west or also the east? Where's that spare warrior again? Off running around NE of Germany?
1525BC: Libraries, yay.
Your Coventry location, as I've noted in other critiques, is no longer the one I consider best in the area. Still, it's not bad and won't cause us any grief. It has the advantage of a short term boost from the game tile in immediate range. Your move sending that one settler WAY south is very bold and it seems to be paying off. It certainly claims some prime real estate and MAY be the harbinger of our future plans for Forbidden Palace, as the region N/NW of there could be central enough, if we can claim most of that region, and large enough, and fertile enough, to warrant the FP down there.
York with its barracks in place should do us well. We need to think about getting some irrigation going toward London, but not so urgent as to mess up anything to rush to it.
You have spearmen being done at Coventry while they have a defender in place. Being a border town WITH overlap on an enemy city, special care needs to be put into advancing culture in that city, almost at all costs. You want it to gain and retain control of disputed tiles and also pressure, rather than be pressured. A temple here, now, is definitely in order. Nottingham, likewise, should be doing something food-oriented: workers, settlers, granary, or else a temple to pull the wheat and bg's into range, and let York supply troops for it.
You've sure left everybody a real brain teaser with that far south settler. They're going to be tearing their hair out trying to decide the best plan for him! Haha. Should be fun, though. I have the next official turn, so nobody has to sweat the pressure of that choice too much.
Overall Grade: B+
count: Four. (City Tile Management, Research, Bold Settler Outreach, York Activity)
count: Two. (Failed to Isolate France, sent a warrior off into the yonder).
- Sirian
PS: I plan to post my official turn to 1250BC earlyish Monday. Try to avoid that report until you've done your shadow for the round. Maybe this next round will go quickly.

Moving the warrior to lands NE of Germany? Why? If you keep him closer to home, he's in position to intercept any barbs in that region, and even to prevent camps from popping up too close to home. (Camps don't pop up in "visible" tiles, only in those nobody is watching, that are grayed and under fog of war -- as opposed to fog of mapping). In my shadow, I parked this guy on a hill and had no troubles in that region. What's there to be gained up NE of Germany, now that we've explored almost that whole area? Not too big a deal, though.
1725BC: Normally, moving to mine hills this early is weedy. In this one circumstance, though, at a city with a huge food bonus but light on shields, you get a gold star for initiative. Increasing shields at this city will allow for quicker temple and granary, quicker settlers, etc etc, and is a really good move nobody else thought of, including me.

1650BC: Spelling is "isthmus". If that's too much mouthful, "choke point" also works.
1625BC: You got the Bab demand! Interesting. Good job telling that sucker off.
1600BC: As you figured out from reading the shadow reports, it wasn't a good idea to sell contact with France. You could have sold contact with the other civs, which is inevitable at some point, or as I did in my shadow, and wait and sell contact for 50 gold (China also busts a barb camp and gets 25, or they did in my game). This is not good in that France won't remain backward, and all AI research and trade will speed up. That would happen eventually, but it helps to postpone it. In any even, we can still block the choke and keep their settlers from expanding up into that fertile area between Babs and Russia. You did well with the embassy and RoP for her gold.
1550BC: Lot of barbs coming from the north? Only in the west or also the east? Where's that spare warrior again? Off running around NE of Germany?

1525BC: Libraries, yay.
Your Coventry location, as I've noted in other critiques, is no longer the one I consider best in the area. Still, it's not bad and won't cause us any grief. It has the advantage of a short term boost from the game tile in immediate range. Your move sending that one settler WAY south is very bold and it seems to be paying off. It certainly claims some prime real estate and MAY be the harbinger of our future plans for Forbidden Palace, as the region N/NW of there could be central enough, if we can claim most of that region, and large enough, and fertile enough, to warrant the FP down there.
York with its barracks in place should do us well. We need to think about getting some irrigation going toward London, but not so urgent as to mess up anything to rush to it.
You have spearmen being done at Coventry while they have a defender in place. Being a border town WITH overlap on an enemy city, special care needs to be put into advancing culture in that city, almost at all costs. You want it to gain and retain control of disputed tiles and also pressure, rather than be pressured. A temple here, now, is definitely in order. Nottingham, likewise, should be doing something food-oriented: workers, settlers, granary, or else a temple to pull the wheat and bg's into range, and let York supply troops for it.
You've sure left everybody a real brain teaser with that far south settler. They're going to be tearing their hair out trying to decide the best plan for him! Haha. Should be fun, though. I have the next official turn, so nobody has to sweat the pressure of that choice too much.
Overall Grade: B+


- Sirian
PS: I plan to post my official turn to 1250BC earlyish Monday. Try to avoid that report until you've done your shadow for the round. Maybe this next round will go quickly.