Save, PTW 730 AD
Pre-flight
OK, which SG is this?
We have plenty of gold and more coming in thanks to 10% luxury tax and zero research. Were not at war and the Carthaginians seem to have departed the planet for better digs in the afterlife. We have a goodly amount of Ansar Warriors and are in the midst of our Golden Age.
Babs: RoP (7), Us - Saltpeter (11), 70gpt (11)
Ottomans: RoP (7), Us Ivory (2) 1gpt (11), Them 7gpt (2); Down - MT and Metal
Scandihoovia: ROP (11), Down - Metal and MT
Spain: No active deals; Down - Music Theory. (700g for MT)
England: Them - 27pgt; Down MT
France: No active deals; Up - Mono, Feud, Eng, and Rep
Celts: No active deals; Parity on tech
Iroquois: No active deals, Up Eng, Print Press, Edu
Persia: Gems (11), up Chem
Zulu: No active deals, Up Theo and Eng
Carthage: dead
Seems like the big tech were down is Metallurgy. Has anyone seen Cavalry running about?
Cant remember why our research is at zero. Are we going for a conquest victory? I need to run through the thread to refresh our objectives.
We have ivory, iron and horses we can sell. Persia and Zululand do not have iron. The Iroquois would like our ivory but dont have the cash or goods. Ottomans and Babylonians are ahead of us in score.
Persia is a good next target but I would like to target an AI that can yield a luxury. Persia, Iroquois and Zulu have no luxuries for our people. BTW, Iroquois only iron is under Tonawanda.
Hmmm, the French are weak and have furs. But thats not going to happen until Navigation. Heck, until Navigation comes in were stuck with the geeks on our continent.
Military adviser says that Ottomans and Babs are too much to eat at this time. Besides, we have RoPs with both. I dont like the proximity of the Zulu to the Babylonians and the Iroquois are too far of a trek for our little armada. My goal this ten turns is to research and position troops to invade Persia.
Time to set up for Turn 1. But first Im going to the pool for an hour or two.
Ah, very refreshing. Soaking lifeguards w/ massive can-openers is going on my resume.
Set research to 70% to bring Metal in 8 turns at 141gpt. Happy gas is still at 10%. That would run the treasury dry around turn 9 but we have FP coming in next turn. Ill evaluate our builds after that time. Worker actions, reposition forces towards Ottoman and Persian boarders.
IBT: Jerkies isnt too thrilled about our ship in his waters so we move out.
Turn 1, 640 AD
Mecca, Ansar to cathedral
Medina, Ansar to cathedral
Kufa, Ansar to cathedral
Basra, Ansar to cathedral
Anjar, Ansar to courthouse
Fustat, FP to marketplace
Switch Baghdad to galley
Switch Yamama to Library
Switch Kurhasan to Library
Switch Balkh to Library
Switch Aden to galley
Switch Damascus to cathedral
Move Ansars around and worker actions. After FP we now get Metal in 5 turns @ -117gpt. Bump to 90% to get in 4 turns.
IBT: Nothing
Turn 2, 650 AD
Baghdad, galley to galley (2turns - 15spt)
Najran, Ansar to galley (2turns - 17spt)
Kuhrasan, lib to market (need to sneeze on more spt out of this on)
Worker actions, reworking some irrigated grassland tiles to up shields now that FP has made cities quite productive.
Research down to 80% with Metal in 3
Just about everyone is building Bachs
England, Scandahoovians, Babs and Otters have Astronomy
Persia still weak and Otters are average.
IBT: Rework Ivory for gold deal w/ the Otters and get no deal. Fine, let him pay for entertainment.
Turn 3, 660 AD
Aleppo, courthouse to library
Fez, library to market
Baghdad needs a harbor and a duct for growth and 2fpt from our coastal tiles. We stick w/ galley for now.
No deals. AIs to the east have many luxuries that I covet.
IBT: Our Golden Age is over.
Turn 4, 670 AD
Mecca: cathedral to Ansar
Damascus: cathedral to courthouse
Switched Taif to harbor for growth
Khurasan riots. Great. Did an F1 check and missed this one. We hire a clown since scientists and revenuers are worthless.
Research is down to 40% to prevent from going in the red. Metal in 4 turns.
Celts now have Astro. These jerks are giving to each other for free.
IBT: Nothing
Turn 5, 680 AD
Baghdad, galley to Ansar (can only get 9spt)
Najran, galley to galley
Worker actions and stuff.
Research to 50%, Metal in 2.
IBT: Nothing
Turn 6, 690 AD
Aden, galley to library
Worker actions.
Research at 50%, Metal in 1
Ozzy of the Otters will give me Metal, 4g, & TM for Ivory. With research at 50% to bring it in next turn that amounts to 228g. Sounds good and lets us get a start on Military Tradition while trying to wring value out of Metal.
Set research to 0% and hire geeks on the Carthaginian Island.
Babylon and the Vikings have Military Tradition.
Trade England Metal for Astronomy, a few gold and a WM.
None of the other Civs have Physics, Navigation or Banking.
I would really like some input as to what tech to move forward on here. At 30% research we can get Bank (16), MT (17), Physics (19) or Navigation (16). MT certainly helps up on the attack but this is already owned my 2 Civs. The possibility of Sapahis on our northern boarders does not make me happy.
Navigation: Allows us to sail to the French and claim furs. Can be effective w/ our current forces as Joan is a long way from Invention. Could put cannons and muskets on boarder towns to discourage the Otters.
Physics: Could be first to this and trade for other techs.
Military Tradition: Gives us a good offensive punch. Would give us the edge over the Ottomans if we could get to it before they make Sapahi in great numbers. Not sure if we want to make them our next target.
Banking: Certainly increases our income if we build the banks.
Waiting for input and a little sleep...
OK, Physics it is.
Change production on a number of cities to bump science and income.
Got rid of many warriors to make cash flow positive.
IBT: Nothing
Turn 7, 700 AD
Built infrastructure, joined a few workers to cities to max out shields and gold.
IBT: Renewed RoP w/ Otters and Babs
Turn 8, 710 AD
Scandinavia and Spain have Banking and we have nothing to trade them for it.
IBT: England declared on the vikes.
Turn 9, 720 AD Nothing of note
Persia has banking. Now theres a good reason to invade.
Us Metal, Celts 5gpt, 20g and Music Theory
IBT: Nothing
Turn 10, 730 AD
No deals other than pumping other civs for a few gold for the world map
Save, PTW 730 AD