Can this MOD be applied to an existing save game
It should be able to, because it doesn't have any extra units/buildings or require any extra saved data- it's an instantaneous decision that uses an already-existent game mechanic. I haven't tested it though.
@Dono1979:
Yeah, I tested it and it fails if you try to apply it to a game saved without this mod. Sorry.![]()
This mod allows founding of cities after your capital as puppet cities, allowing for expansion without disabling your national wonder in progress or increasing social policy costs. These puppets will need to be annexed if you later want to take full control, so be careful!
Available on ModBuddy.
I can't help but think I remember someone suggesting this in a thread I read, which inspired me to try it, but I can't find the thread now. Speak up and take credit!
Also: I make absolutely -no claims whatsoever- as to whether this is or even -can be- balanced.
The new "puppet cities" I make using this mod still add to my cultural policy cost, which kind of defeats of the point of making a puppet in the first place.
I am using v.4 from the in game mod browser.
I would like this to be uploaded to the new workshop, cant seem to find it anywhere... hopefully it works with g+k.
Thadian, what is the new workshop? lol. Is that for developers?
The workshop is the new place for mod distribution; now that's done through Steam, rather than in-game.
Using this and Minor Civs at the same time could prove interesting!