I played an isolated start recently and lost to the Oracle->MC. I spent my time filling in Alphabet, Math, Calendar, etc, so that my GSs could do useful things like Machinery and Optics. When the third Great Prophet was born in 450 AD, I quit in disgust. Now I remember why I don't build the Oracle any more.
peace,
lilnev
You just have to time it right... You have to Build the forge assign an engineer in a different city from the Oracle City before the Oracle accumulates 32GPP or more
If your going for a GS and assigning two Science Specialist you have to build a library and assign them to a city before the Oracle Accumulates 66 GPP
Obviously the 2nd Great Person will most likely be a Great Prophet because it'd be accumulating GPP.
Although our goal 1st goal in the Isolation game will be to Beeline to Optics by light-bulbing Machinery hopefully with a GE... but a GS is also optional.
Even if we do get Great Prophet We could save him for a Taonist Shrine if we're the 1st to Philosophy and we need Philosophy if we're gonna beeline to Liberalism for the Free tech (Astronomy)
Btw - who will be the best Leader for this Isolated Start with the Goal of a Domination Victory?
Ragnar
- Agg/Fin - Agg good for Domination wins which require war/ Fin is good for Teching and supporting our war effort for longer
- UU Berserker - starts with Amp Promo so Effective for an Early Overseas war once we discover Astronomy for Galleons... and ungraded units keep the AMp Promo
- UB Trading Post gives all naval units free Navigation 1 so our fleet will travel quickly to the other continent when going to war.
Roosevelt
- Ind/Org - Ind allows for us to get nice early wonders especially in isolated starts where we don't have to immediately spend out hammers on military or Settlers for expansion/ Org allows us to expand easily because of lower Civics cost and Cheap courthouses
- UU Navy Seal - the Marine replacement is also nice for over seas wars and it's a late UU which we will definitely use because we're having our wars late and the only possible victory for us is Domination.
- UB - Irrelevant (You can add you own ideas or opinion if you wish)
Freddrick
-Phil/Org - Phil allows us early and quickly produced Great People which mean we can Light bulb those techs early and beeline to our teching goals eg - Optics & liberalism /Org (same as above)
- UU - Another Late UU which will allow us to war effectively in the modern ages.
- UB - Freddrick gets this building cheap because of his traits and allows for quicker production hopefully quicker production of UU.
In my personal Opinion, a domination victory with an isolated start, one of these leader will be the best at it.