[PY] Main Screen Mod

dimon157

Chieftain
Joined
Sep 1, 2007
Messages
14
thanks, Fierabras. I like your idea. I'll think about it.

It would be great if you post here new ideas.
 

johny smith

Deity
Joined
Mar 10, 2007
Messages
2,273
Well it might not be wanted by everyone, but I also changed the city screen for religions and corporations in the WoC. The change does not display religions and corporations that are not in your city, and automatically adjust the sizes of the symbols as you get more. It was Jeckel's work. So I want to give credit where it is deserved. Anyway here is the link.

http://forums.civfanatics.com/showthread.php?t=260697
 

nemini

Chieftain
Joined
Jan 28, 2008
Messages
41
Hey dimon,
could you upload v2.5.8 of this mod here? I cant dl it @civfanatics.ru because I'm not registered there ...
 

ruff_hi

Live 4ever! Or die trying
Joined
Oct 24, 2005
Messages
9,124
Location
an Aussie in Boston
I've folded the specialist stacker and specialist buttons from the file on the first post into BUG. There was an bug in that the specialist banner did not get deleted after the city become large that I had to fix - not a biggie.

I also added another specialist option (Chevron) to BUG where some specialist icons get a chevron to show that they represent 5 specialists, a double chevron to show that they represent 10 specialists and a capped double chevron to show that they represent 20 specialists.

That way, I can show 25 specialists by two icons: one with a capped double chevron (20) and another with a chevron (5).
 

Delta187

Chieftain
Joined
Nov 26, 2005
Messages
18
Location
Nürnberg, Germany
I installed the mod and downloaded Turlute´s extra attidute icons, and put them in my Asset/res/Fonts folder. The new mainsreen with scoreboard works fine.

But I don´t get the Attidute Value from Blacksun working.
Can somebody please give me the link for the Attidute Value?
And what do I have to change or install when I have Blacksun´s files? Do I have to change the "CvMainInterface.py" from the Mainscreen Mod?
 

Caesium

Radiant!
Joined
Jan 14, 2006
Messages
526
ok, here is new version of Main Screen Mod.
It includes:
1) GP Bar (Impaler)
2) Main City Scroll (SimCutiie)
3) Shows if AI is willing to trade tech, big amount of gold, big amount of gold/turn
4) Attitude icons
5) Replaced Great General icon
6) Two parameters for Domination Victory

ANY point can be changed/disabled. Just open file and change values in section "options"

Could you also tell us in english, not only in russian, what you've changed/added additional to your domination victory addin (point 6)?
 

couriers

Chieftain
Joined
Jan 2, 2002
Messages
12
Location
Fort Lauderdale Fla
Thanks to everyone for all the hard work and effort.

Being new to Civ4, I still find the whole modding aspect somewhat overwhelming but highly interesting. My main issue right now is trying to figure out how modifications such as this fit into the multiplayer scene. I have become so used to these additions that I don't like playing with my friends any more since I have to go back to the default interface.

Is there any way that this file can be made to work on 3 systems connected via LAN or Direct IP?

Any insight would be highly appreciated. Thank you kindly.
 

Zerver

CIV4 Unit-Maker
Joined
May 24, 2007
Messages
549
Location
unidentified
Kak ty eto delayesh??? I was trying to make some twieaks with interface, (stats screen) but nobody yet interested in'nat
 

dimon157

Chieftain
Joined
Sep 1, 2007
Messages
14
Actually, I often update page in russian forum. You can read it with Google translate:
http://translate.google.com/transla...php?showtopic=7210&hl=ru&ie=UTF-8&sl=ru&tl=en
Note: Goolge translates russian word "mod" as a "fasion". It's not correct.

I have become so used to these additions that I don't like playing with my friends any more since I have to go back to the default interface.
Yeah. I don't like default interface while playing internet too.
We asked developers to include this mod in patch, but they said that screen would be overloaded.
 

Daryl95

Templar
Joined
Nov 9, 2008
Messages
271
Location
America
Is it possible from this file to make the player names so they crunch on the screen when there are too many? I am using a 50 civ dll is why I need this.
EDIT: Never mind. I found a scrolling mod.
 

ruff_hi

Live 4ever! Or die trying
Joined
Oct 24, 2005
Messages
9,124
Location
an Aussie in Boston
you have the cheat code entered in your civ4.ini file - it is revealing debug info
 
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