[PY] Main Screen Mod

thanks, Fierabras. I like your idea. I'll think about it.

It would be great if you post here new ideas.
 
Well it might not be wanted by everyone, but I also changed the city screen for religions and corporations in the WoC. The change does not display religions and corporations that are not in your city, and automatically adjust the sizes of the symbols as you get more. It was Jeckel's work. So I want to give credit where it is deserved. Anyway here is the link.

http://forums.civfanatics.com/showthread.php?t=260697
 
Hey dimon,
could you upload v2.5.8 of this mod here? I cant dl it @civfanatics.ru because I'm not registered there ...
 
I've folded the specialist stacker and specialist buttons from the file on the first post into BUG. There was an bug in that the specialist banner did not get deleted after the city become large that I had to fix - not a biggie.

I also added another specialist option (Chevron) to BUG where some specialist icons get a chevron to show that they represent 5 specialists, a double chevron to show that they represent 10 specialists and a capped double chevron to show that they represent 20 specialists.

That way, I can show 25 specialists by two icons: one with a capped double chevron (20) and another with a chevron (5).
 
I installed the mod and downloaded Turlute´s extra attidute icons, and put them in my Asset/res/Fonts folder. The new mainsreen with scoreboard works fine.

But I don´t get the Attidute Value from Blacksun working.
Can somebody please give me the link for the Attidute Value?
And what do I have to change or install when I have Blacksun´s files? Do I have to change the "CvMainInterface.py" from the Mainscreen Mod?
 
ok, here is new version of Main Screen Mod.
It includes:
1) GP Bar (Impaler)
2) Main City Scroll (SimCutiie)
3) Shows if AI is willing to trade tech, big amount of gold, big amount of gold/turn
4) Attitude icons
5) Replaced Great General icon
6) Two parameters for Domination Victory

ANY point can be changed/disabled. Just open file and change values in section "options"

Could you also tell us in english, not only in russian, what you've changed/added additional to your domination victory addin (point 6)?
 
Thanks to everyone for all the hard work and effort.

Being new to Civ4, I still find the whole modding aspect somewhat overwhelming but highly interesting. My main issue right now is trying to figure out how modifications such as this fit into the multiplayer scene. I have become so used to these additions that I don't like playing with my friends any more since I have to go back to the default interface.

Is there any way that this file can be made to work on 3 systems connected via LAN or Direct IP?

Any insight would be highly appreciated. Thank you kindly.
 
Kak ty eto delayesh??? I was trying to make some twieaks with interface, (stats screen) but nobody yet interested in'nat
 
Actually, I often update page in russian forum. You can read it with Google translate:
http://translate.google.com/transla...php?showtopic=7210&hl=ru&ie=UTF-8&sl=ru&tl=en
Note: Goolge translates russian word "mod" as a "fasion". It's not correct.

I have become so used to these additions that I don't like playing with my friends any more since I have to go back to the default interface.
Yeah. I don't like default interface while playing internet too.
We asked developers to include this mod in patch, but they said that screen would be overloaded.
 
Is it possible from this file to make the player names so they crunch on the screen when there are too many? I am using a 50 civ dll is why I need this.
EDIT: Never mind. I found a scrolling mod.
 
you have the cheat code entered in your civ4.ini file - it is revealing debug info
 
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