Based on a review of the saved minimaps presented for GOTM-19. It is readily apparent for all of the AI civs that the cities were developed on the same sites in each of the individual games played. Further, from comparison of the maps, you can roughly determine what order they seem to have been founded in relative to each other. Is this consistently true? Assumably it has to do with the random # generator seed being the same for the saved GOTM file, as well as a set of hard coded rules that the AI operates under. If these are true, and the cities are founded in a given order in each game (from a review of retirement timeline films), then that would further imply that the rules extend down to unit level, and that behavior will be consistent. As examples, what terrains are explored in what order, or if terrain is the same in all directions, then what directions are explored (either compass or relative to map equator) in what order; where roads & improvements will be developed in what order; what civs will always be at war with whom; what order your cities will be attacked in, etc. Thus, upon game start and except as effected by the actions of the human player, the game will always progress the same and arrive at the same conclusion. For any given game, once another civ is encountered and their locale is fully mapped, then their given behavior if unmolested should be determinable, and further, if they are countered, then their response should be equally predictable. As another example, if you knew where their next city was to be built, and you built there first, then you could also determine where they would build next instead. You could act as puppet master for them to a certain extent, forcing them to react in expected ways simply by shaping your own actions. Of course, this would need a very thorough study of comparable GOTM files, or a review of the source code.
I feel kind of silly, having this eureka moment, when it is just software after all, and it would logically make sense that it performs this way, but this just hit me as a huge leap. I have been re-reading and analyzing the lessons from GOTM 8 & 9, as well as making my own analysis of the different civs and the mathematical likelihood's of who will have GAs when, and such, over the past few weeks, but seeing the maps just put it all together for me. I'd appreciate any comments. Thanks.