Turn 0: Build city as discussed, set it to produce wealth as any units will probably be out of date before our next war. It is not connected to our trade network is any case, so all it could build would be a catapult. Not worth it. Our research is horrible. I think we should switch to caste system soon so we can run some scientists and lightbulb stuff.
Turn 1: Christian shrine built.
Turn 2: Borders of Gaungzhou expand, squeezing our new city. Ouch. I am checking JC for enough on our hands every turn.
Turn 3: Joao demands that we cancel deals with the French. Not a chance.
A barb axe shows up.
Turn 4: The axe moves onto a hill.
Turn 5: A spy is intercepted. Jewish shrine built.
Turn 6: The axe is going to pillage our elephants. I could stop him but would need to risk our only axe with enough experience to become a medic. Not worth it as none of our cities is near the happy cap.
Turn 7: The axe suicides itself on an Egyptian archer exploring our lands. Thanks, Egypt! Nonetheless, I am unwilling to accept this rather unequal deal:
Not worth the WFYBTA points. Hague WE -> WE. I realize that we haven't explored in spite of open borders, and send a spear to rectify the omission. JC has about four praetorians in the city closest to our new one. I hope they don't come after us.
I notice something: Ramesses has enough on his hands and a stack of swords near Mao's last decent city. I start moving units to preempt him.
Turn 8: Brennus spread Taoism to The Hague.
Turn 9: Ramesses' army is traveling through China, perhaps on its way to attack Brennus? Spot a Roman settler:
Turn 10: Decide to hand off here. We have troops to attack Mao's penultimate city should the mood take us. If we wait a turn and suicide the catapult, we should probably not have too many casualties. My priority was growing our cities, a slow and painful task without granaries. I kept research on Civil Service (due in 29, heh) but think we should backfill the religious techs. I also think we should switch to Caste System and run some scientists so that we can lightbulb our way to cuirassiers (should we obtain horses) or another unit capable of taking over the continent. With a slow game speed and our variant, our best chance is obviously domination.