Played 16 turns
(92) (IHT)
OB with everyone.
Our new worker starts hooking up gold and silver (done by the end of the set).
(98)
Meet 'n OB Brennus:
(99)
Mao gets a slave revolt in Shanghai. Hehehe...
(101)
Machiavelli thinks we're not wealthy
I note we aren't in slavery so I switch.
IBT
Our warriors kill two barb warriors.
(102)
We make a Breakthrough!
Settler at Amsterdam gets 2pop whipped.
(103)
Amsterdam: Settler > Axe
(106)
The Hague founded
(108)
Currency in > Construction
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I end my set here. We really need to get those axes out. We have a nice cap of 6 and 5 respectively so growth shouldn't be a problem. We're very late to "rush" and should mix in some cats and phants before we DOW otherwise I'm afraid we get smashed. We don't need stack protectors, as Mao seems to have no strat. resource but will likely have iron me thinks.
Worker is hooking up ivory near the hague now.
"Battle Plan":
You'll also like to hear, that none of the three cities mao has so far is on a hill
View attachment Qu01.5 No Buildings BC-1300.CivBeyondSwordSave
(92) (IHT)
OB with everyone.
Our new worker starts hooking up gold and silver (done by the end of the set).
(98)
Meet 'n OB Brennus:
(99)
Mao gets a slave revolt in Shanghai. Hehehe...
(101)
Machiavelli thinks we're not wealthy
I note we aren't in slavery so I switch.
IBT
Our warriors kill two barb warriors.
(102)
We make a Breakthrough!
Settler at Amsterdam gets 2pop whipped.
(103)
Amsterdam: Settler > Axe
(106)
The Hague founded
(108)
Currency in > Construction
---
I end my set here. We really need to get those axes out. We have a nice cap of 6 and 5 respectively so growth shouldn't be a problem. We're very late to "rush" and should mix in some cats and phants before we DOW otherwise I'm afraid we get smashed. We don't need stack protectors, as Mao seems to have no strat. resource but will likely have iron me thinks.
Worker is hooking up ivory near the hague now.
"Battle Plan":
You'll also like to hear, that none of the three cities mao has so far is on a hill
View attachment Qu01.5 No Buildings BC-1300.CivBeyondSwordSave