I still don't get why its so deep into the negatives. The democratic combo is not as great as the authoritarian, but isn't penalized as well. Maybe it's just because of normalization ...
Does anyone know how culture works differently in RFC 1.186 (BTS)? I'm playing a Russia game and one of the biggest constant annoyances is how hard it is to maintain tiles in Budapest's BFC against Warsaw. It seems that they start capturing tiles when they have around 20% culture for that tile. I've been pumping as much culture as I can into Budapest, building wonders and cathedrals (and equivalents) there, as well as every culture-producing building available, and running artist specialists, but I can't hold back the steady creep of German culture, I can't keep those tiles from flipping.
Most immediately, I'm struggling to not let the deer 1N of Budapest (and 2S of Warsaw) flip, since it triggers starvation in Budapest.
The Germans aren't building any wonders, and I'm starting to get the impression that I can't simply keep that tile by pumping more culture in to Budapest. So other than the apparently 81% or more culture needed to hold on to tiles around Budapest, (possibly due to being inside their start area?) are there any other hidden game mechanics that are putting me at a disadvantage? And if this is a no-win scenario and the only alternatives are war or restart, how can I coax them in to building Krakow (3N of deer) instead of Warsaw?
Thanks!
Thanks for answers.
Before I got Christo Redentor I have change civics:
Slavery (1t anarchy), Hereditary Rule & Vassalage (2t), Organized Religion & Viceroyalty (2t) - I don't remember if they were in that order, but anyway 3 anarchy - total 5 turns.
And I used Christo Redentor to first change Representation and after that Universal Suffrage (more then 50 turns ago, if I remember right). And I haven't switching from state property etc.
PS. And I'm not in war with any other civilization and haven't research Fascism - even that I think it gives general minus to stability not in civics.
PSS. AND one more thing during last 40-50 turns when I have not change my civics the value have drop from -27 to -35. And when I looked my notes I noticed that value have decrease slowly but steadily (-27,-29,-30,-32,-33,-35) during that 40-50 turns. And when it has drop there wasn't any special things happen in game. And I'm quite sure that some times when it has drop previous round have been identical (as much as it possible). I was just wondering is there some kind of hidden factor like Leoreth suggest.
(I have read guide - actually many many many times...)
The wbsave?
I can only find something with tech trading in the beginning in those files, and I cant figure out how to change it, my pc displays the files in a weird way - can the rest of you edit it from there?
If you have problems displaying the wbsaves with Windows' standard editor, use other editors such as the free Notepad++.
The available game option tags can be easily found out from Beyond the Sword\Assets\XML\GameInfo\Civ4GameOptionInfos.xml.
NO, NO. Don't modify the original file. And that isn't exactly the best method if you want to change it once RFC is loaded. Open the .ini inside Beyond the Sword/Mods/Rhye's and Fall of Civilization/Rhye's and Fall of Civilization.ini
Open it with a text editor. Set 'No Custom Scenarios' to 0.