Additionally:
(a) If a city within range (viz. 20-tile city-type radius) of the forest tile is building a Wonder (Small/Great or Palace), it won't receive the 10 shields. Nor will you receive shields in a city building "Wealth".
This point is important because if there are 2 or more cities within range of the forest tile, cities building Wonders/Wealth will not be considered for receiving the 10-shield "chop-bonus"......An important consideration (viz. tactic) when determining which city receives the 10-shield-bonus.
P.s. A useful feature of CivAssist II is the World Map, indicating which tiles have been chopped. (It is technically a Spoiler in areas where the AI has built cities, because it shows which tiles have been de-forested......something you could not otherwise determine except by chopping a forest on the tile.)
(a) If a city within range (viz. 20-tile city-type radius) of the forest tile is building a Wonder (Small/Great or Palace), it won't receive the 10 shields. Nor will you receive shields in a city building "Wealth".
This point is important because if there are 2 or more cities within range of the forest tile, cities building Wonders/Wealth will not be considered for receiving the 10-shield "chop-bonus"......An important consideration (viz. tactic) when determining which city receives the 10-shield-bonus.

P.s. A useful feature of CivAssist II is the World Map, indicating which tiles have been chopped. (It is technically a Spoiler in areas where the AI has built cities, because it shows which tiles have been de-forested......something you could not otherwise determine except by chopping a forest on the tile.)
