Quick Answers / 'Newbie' Questions

Truer words were never spoken, a4phantom.

Thanks. I call 1. the Tom Clancy strategy and 2. the Stalin strategy.

I am vastly more powerful than Napoleon, we don't share a border, and I've been selling him health and luxury resources for centuries. I just finished the conquest of Peter's Russia, and he is locked in war with the Vikings who are more powerful than he. A few turns ago, he demanded I join his war. Then he wanted me to switch to Representation. Then he declared war on me, and landed three knights outside Shanghai in my Chinese Province, which was defended by a crossbow and a longbow, which I instantly upgraded to Infantry. So my question is, is the AI tempted by the sight of a poorly defended city enough to go to war, even though if he took it he would have no chance to keep it and my vengeance will wipe him off the face of the earth with God's own thunder?
 
So my question is, is the AI tempted by the site of a poorly defended city enough to go to war, even though if he took it he would have no chance to keep it and my vengeance will wipe him off the face of the earth with God's own thunder?

My observations and experience indicate that the answer is yes; a lightly defended city (or cities) will often provoke a war declaration. In fact, I've used this tactic to avoid the diplomacy hit of "You declared war on our friend" by provoking an AI to attack me. It works with certain leaders like Monty, Isabella and Napolean and not others. But with a good road network and a reaction stack nearby, I can counter the invasion and start my retribution without the diplomacy hit. Recently, I got Monty to break a defensive pact with Huayna and attack me. It took an arrogant demand to push him over the edge but the Aztec cities blended in very well with the rest of my empire in just a short time ;)
 
This is speculation not something I've tried, but I'd try to make sure I have at least 9 cities, and spread every religion to each of them, to get a cathedral of each faith in each of the culture cities.
Yes, that's also what is necessary for a cultural win. Although the number of cities varies (6 on smaller maps than standard, 12 on larger maps than standard, I think).

Your three Legendary Cities should be great hammer producers because you'll want to build every culture-producing building in each one. I'm talking 3 Heroic-Epic quality cities. Which means, optimally, you need 4 of them because you'll still need to build Heroic Epic in a city dedicated to military builds, not culture.
Indeed. They also need enough food to be able to grow to the size necessary to utilise those hammers. Although gold should not be forsaken, I've noticed - as when you switch to the culture slider, all of those towns combined with the Cathedrals will then pay off by giving you 100's of culture per turn. ;)
 
I found on google, messageboards mentioning some (canadian?) versions came with a 3rd dvd with just the manual in pdf form. Anyone got that? I'll even point you to a ftp where you can upload it to if its too big to email/post at rapidshare ...


Jezz, My copy of CivIV came with 3 disks, one contained only the Manual, wich was very very usefull to me, being a complete Civilization noob at the time.
in fact I may have to go see if the answer to my question is in there :lol: I am in Canada but I would guess that the manual was released with all Civilization copys produced after a certain point.

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Never got an answer the first time so Im gonna ask once more

Is there a way (other than manually, one at a time) to undo the use of an "All cities" Gather Point?
 
Never got an answer the first time so Im gonna ask once more

Is there a way (other than manually, one at a time) to undo the use of an "All cities" Gather Point?

Select the group of cities (alt click city) and shift right-click one of the cities.
 
Ok thanks,

I would have thought that this would set an all cities gather point in that city? I guess it probably toggles each time I click
 
I asked this once before, but I've seen a lot of new names on this thread since then. Is there an 'intel report' on the various leaders of the game and their behavioral tendencies? Isabela is a religious fanatic, Tokugawa doesn't like Open Borders, Montezuma is a psychopath, Mansu loves to trade techs, etc?
 
I asked this once before, but I've seen a lot of new names on this thread since then. Is there an 'intel report' on the various leaders of the game and their behavioral tendencies? Isabela is a religious fanatic, Tokugawa doesn't like Open Borders, Montezuma is a psychopath, Mansu loves to trade techs, etc?

Well, Tokugawa doesnt like anytihng or anyone at any time, not just open borders. ;)
 
Tokugawa likes defensive pacts just fine - just need to work him to friendly first :) I find him quite reliable ally once he's on the safe side, which means friendly - and rather a bit above that to account for some future negative that might happen, although usually some mutual military struggle or defensive pact or alike will grow to cover for those.
 
Ok thanks,

I would have thought that this would set an all cities gather point in that city? I guess it probably toggles each time I click

No, it doesn't toggle.

If you select Berlin, Bonn, Munich and Stuttgart and want to gather the units in Berlin, then that will just not work. You'll have to select Bonn, Munich and Stuttgart and gather the units of those cities in Berlin and that will work. Off course, the units that are being build in Berlin are automatically in Berlin, so there's no problem with that.
 
I asked this once before, but I've seen a lot of new names on this thread since then. Is there an 'intel report' on the various leaders of the game and their behavioral tendencies? Isabela is a religious fanatic, Tokugawa doesn't like Open Borders, Montezuma is a psychopath, Mansu loves to trade techs, etc?

intel report?
hum, not really.
But a nice excel sheet, with every detail on the various leaders personalities :
http://forums.civfanatics.com/downloads.php?do=file&id=3359.

It's somehow hard to read, but full of very important informations, like this one :
Alexander will never agree to a permanent alliance :eek:
 
IIRC, "Permanent War or Peace" means that if you declare war on someone when you first meet them, its war for good. However, you cannot declare war later if you said "There shall be peace in our time!"

You definitely do not get to choose - they choice between war and peace is made by the game - after looking into this further I am not sure though (now that I have done one test game ;) ) if there is a dice roll for every Civ or if this just means that it is either an Always Peace or an Always War game for all Civs... i.e. You either are at war with all or at peace...
 
How does one re-install/un-install the game? I need to make a clean re-install.

HA I GOT THIS ONE! Uninstall it like you would any other program, then put the cd back in and install it like it's never been there. Then patch.
 
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