AbYsMaL_HuNtEr
Chieftain
- Joined
- Jan 31, 2011
- Messages
- 7
So then how can I figure out the best city placement for certain city types like cultural, production, science?
This is a much bigger question than can be answered in a "quick answers" thread. Check some of the articles in the Empire Management section in the War Academy.So then how can I figure out the best city placement for certain city types like cultural, production, science?
Or what tiles should I be looking for and avoiding besides ice and desert when planning a city?
There is a certain amount of randomness involved, however the code has a preference for a city with no other religions present and a strong bias against making your capital a holy city (it pretty much has to be your only city when you found the religion for that to happen).Speaking of shrine cities.....
Is there any way to determine which of my cities will be the one to found a religion when I complete the research on the tech that unlocks a certain religion? Or is it random?
There is a certain amount of randomness involved, however the code has a preference for a city with no other religions present and a strong bias against making your capital a holy city (it pretty much has to be your only city when you found the religion for that to happen).
Check this web site for an example of what you're talking about. A holy city for six (!) religions:Ok, that kinda makes sense when you put it that way. I guess there would have to be a little bit of pre planning to optimize a city for commerce building if you are going to be founding religions. No?
Check this web site for an example of what you're talking about. A holy city for six (!) religions:
Kylearan's Civilization IV Page - Nonviolent Gandhi
Check this web site for an example of what you're talking about. A holy city for six (!) religions:
Kylearan's Civilization IV Page - Nonviolent Gandhi
Not directly. However, their relative power to other Civs does count and if a lot of the others are vassals, the last indie thinks it isn't doing so bad. The most important attribute is which AI it is. Some will capitulate almost immediately. On Earth1000, Peter won't cap when he's down to one city and one military unit. Mansa usually doesn't wait for a war to vassalize.
So guys, is BTS the game to play these days? Several of you mentioned that you haven't played vanilla in years. Tell me which rendition of Civ IV you play and why. Thanks!
And then improved further by modders.It's the final, refined, version of the game, as intended by the developers.
The War Academy doesn't just contain articles about vanilla Civ IV. I have a few articles in there and I revised them all to account for the changes in both Warlords and BtS. Almost every other article author did the same.Okay, but I notice the vanilla "War Academy" has tons of articles, lots of strategy advice. There's really very little on the site to help you learn BtS... why is that? What do you do to get better at it?
You might want to have a look on YouTube for TheMeInTeam's Civ IV videos, which are mostly BtS based, I believe. He plays quickly, but expertly, and has a slightly different strategic approach.Yes, Sisiutil, I printed off your Beginner's Guide. Very helpful, and you're right, you do make allowances for the differences. But most of the walk-through strategy guides don't, it seems to me.
By the way, your guide to eliminating a competing civ with axemen in the early turns of the game really did the trick for me once. The borders of Genghis' capital city literally touched mine and it was kill or be killed!