Giovanni Caboto
Chieftain
- Joined
- Sep 17, 2007
- Messages
- 24
Thanks for the quick answer. Here we are...
When a city is ceded to me, maybe because of culture flipping, is there any way for me to get rid of this city without trading it to another civ?
How is culture from the culture slider allocated to cities?
Easy. Each city produce a certain amount of commerce, from cottages/../towns, mills, rivers, ressources, trade routes...
A certain percentage of this commerce (depending on the culture slider) is taken from the commerce and added to the culture/turn generated by the city.
And that's all![]()
Cheers for info.Easy. Each city produce a certain amount of commerce, from cottages/../towns, mills, rivers, ressources, trade routes...
A certain percentage of this commerce (depending on the culture slider) is taken from the commerce and added to the culture/turn generated by the city.
And that's all![]()
Is it even possible to repair a snapped CD?And if it is not legal to get somthing to play it without cd then i just have to find where to repair the cd
exactly.
This mechanism makes border pop for new cities based on the slider particularly ineffiecient, while it makes running for a cultural victory quite easy.
What I mean is you can't devoid 10% of your commerce to culture to help a new city pop its border, because the new city won't have 10 base commerce, so 10% of less than 10 is less than 1, rounded down is 0.
You would need to detract all your commerce (100%) for 5 turns if you have 2 base commerce (city center + a river, quite doable).
I'm curious about spreading religion. Why would I want to send a missionary to a rival city and give THAT city +1 culture for my efforts? Or am I misunderstanding how this works?
I'm curious about spreading religion. Why would I want to send a missionary to a rival city and give THAT city +1 culture for my efforts? Or am I misunderstanding how this works?
How do you get a border city to pop? what are the rules? I understand boost the culture via various ways (slider, border city wonders and buildings), but at what point does it flip and how can an enemy prevent it? I had a border city cut off and nearly surrounded with my tiles and at 66% my culture and not flip by the end of the game! Also what spy missions encourage a flip?
thanks for the help!