G
Gainy
Guest
Another question in this vein: don't you also have to know the corresponding tech needed to actually build the wonder before the advisor tells you another Civ is building it as well?
No.
Another question in this vein: don't you also have to know the corresponding tech needed to actually build the wonder before the advisor tells you another Civ is building it as well?
Yes.Originally posted by if_only_we_were
I was reading that great articale on war weariness, and I got to thinking. How is all the details worked out? Do you do it by trial and error, reverse compilation, or do you get information from the coders?
Originally posted by Raijer
Another question in this vein: don't you also have to know the corresponding tech needed to actually build the wonder before the advisor tells you another Civ is building it as well?
I got that much much, it's just that it always looked like an X/Y chart, which renders the right Civ (China in my example) "flat line." Guess I couldn't get that type of chart out of my brain.Originally posted by betazed
Why can't you read it? It's simple. A straight horizontal line parrallel to the bottom line denotes a particular point in time.
Actually, the Chinese (light blue) are the next to easiest to read. The big blue (yourself) is obviously left to right, but the light blue should simply be read right to left, so the line between brown and light blue becomes their line. In other words: For a long time China was on the decline, and in the end they picked up a little.Originally posted by Raijer
I got that much much, it's just that it always looked like an X/Y chart, which renders the right Civ (China in my example) "flat line." Guess I couldn't get that type of chart out of my brain.![]()
Anyway, thanks for clearing it up for me.
In my recollection, if you have a specialist in your city, it will take the specialist rather than someone labouring the fields, mines or sea. So, next time you want to make a worker, try to assign one of those Chinese as entertainer or scientist the round before the worker is completed, and see if it indeed takes that citizen to make the worker.Originally posted by Kudos
Thanks MadScot but one question isnt quite answered. Maybe I'm wrong about this but isnt it possible to select which citizen you want to be turned into the worker? So say I have a town of 6 3 chinese and 3 japanese and I make a worker but I want it to get rid of one of the chinese citizens, how would i make sure this happened?
Thanks