Unbloody believable. Now my "borrowed" monitor, which worked fine for awhile, has started going wobbly when civ3 loads, just like the other. I found the ini file you fellows mentioned, now what do I do? I already have the (17") monitor set to 1024x768, the only other thing on that list of Lord Turner's that looks relevant is the refresh rate of 70, but you're telling me not to screw with it unless I'm experiencing problems, which I am, but don't want to make worse. How do I fix this, so I can win my bloody first flaming Monarch game?
By the way, these are the settings and I don't even see the refresh rate one.
[Conquests]
Voice Quality=0
Prefs Format=2
Difficulty=3
Aggression=2
Top Menu=3
Faction0=1
Faction1=2
Faction2=3
Faction3=4
Faction4=5
Faction5=6
Faction6=7
Faction7=8
Faction8=32
Faction9=32
Faction10=32
Faction11=32
Faction12=32
Faction13=32
Faction14=32
Faction15=32
Faction16=32
Faction17=32
Faction18=32
Faction19=32
Faction20=32
Faction21=32
Faction22=32
Faction23=32
Faction24=32
Faction25=32
Faction26=32
Faction27=32
Faction28=32
Faction29=32
Faction30=32
num cities to eliminate=1
one city culture to win=20000
all cities culture to win=100000
domination pct terrain=66
domination % pop=66
building wonders=10
killing units=10
researching advances=5
capture cities=100
holding vp locations=25
capturing princess=1000
Victory Point Limit=50000
Turn Limit=540
Preference
Rule
Main Volume=125
Sound Volume=104
Music Volume=69
CleanMap=00000000000000011010111010000000
Governor=00000000000000000000000000000001
Gov Prod Never=00000000000000000000000000011000
Gov Prod Often=00000000000000000000000000000000
CustomLeaderName=
CustomLeaderTitle=
CustomFormalName=
CustomNoun=
CustomAdjective=
CustomGender=0
WorldAridity=1
BarbarianActivity=1
WorldLandmass=1
WorldOceanCoverage=1
WorldTemperature=1
WorldAge=1
WorldSize=2
WorldSeed=0
WorldSeedName=0
ActualWorldAridity=1
ActualBarbarianActivity=1
ActualWorldLandmass=1
ActualWorldOceanCoverage=1
ActualWorldTemperature=1
ActualWorldAge=1
ActualWorldSize=2
ActualCiv0=1
ActualCiv1=2
ActualCiv2=3
ActualCiv3=4
ActualCiv4=5
ActualCiv5=6
ActualCiv6=7
ActualCiv7=8
ActualCiv8=-1
ActualCiv9=3
ActualCiv10=4
ActualCiv11=2
ActualCiv12=23
ActualCiv13=19
ActualCiv14=27
ActualCiv15=29
ActualCiv16=18
ActualCiv17=6
ActualCiv18=7
ActualCiv19=5
ActualCiv20=26
ActualCiv21=24
ActualCiv22=25
ActualCiv23=22
ActualCiv24=14
ActualCiv25=13
ActualCiv26=11
ActualCiv27=10
ActualCiv28=12
ActualCiv29=28
ActualCiv30=31
Seafaring=2
ScrollSpeed=1
Latest Scenario=Conquests\2 Rise of Rome with Pyramids.biq
WindowsFileBox=0
Latest Save=C:\Program Files\Infogrames Interactive\Civilization III\Conquests\saves\Auto\Conquests Autosave 35 BC
Edit: OK i'm reading elsewhere that I have to manually add Refresh=60.
Edit2: Adding Refresh=60 seems to have done the trick. Thanks guys!
By the way, these are the settings and I don't even see the refresh rate one.
[Conquests]
Voice Quality=0
Prefs Format=2
Difficulty=3
Aggression=2
Top Menu=3
Faction0=1
Faction1=2
Faction2=3
Faction3=4
Faction4=5
Faction5=6
Faction6=7
Faction7=8
Faction8=32
Faction9=32
Faction10=32
Faction11=32
Faction12=32
Faction13=32
Faction14=32
Faction15=32
Faction16=32
Faction17=32
Faction18=32
Faction19=32
Faction20=32
Faction21=32
Faction22=32
Faction23=32
Faction24=32
Faction25=32
Faction26=32
Faction27=32
Faction28=32
Faction29=32
Faction30=32
num cities to eliminate=1
one city culture to win=20000
all cities culture to win=100000
domination pct terrain=66
domination % pop=66
building wonders=10
killing units=10
researching advances=5
capture cities=100
holding vp locations=25
capturing princess=1000
Victory Point Limit=50000
Turn Limit=540
Preference
Rule
Main Volume=125
Sound Volume=104
Music Volume=69
CleanMap=00000000000000011010111010000000
Governor=00000000000000000000000000000001
Gov Prod Never=00000000000000000000000000011000
Gov Prod Often=00000000000000000000000000000000
CustomLeaderName=
CustomLeaderTitle=
CustomFormalName=
CustomNoun=
CustomAdjective=
CustomGender=0
WorldAridity=1
BarbarianActivity=1
WorldLandmass=1
WorldOceanCoverage=1
WorldTemperature=1
WorldAge=1
WorldSize=2
WorldSeed=0
WorldSeedName=0
ActualWorldAridity=1
ActualBarbarianActivity=1
ActualWorldLandmass=1
ActualWorldOceanCoverage=1
ActualWorldTemperature=1
ActualWorldAge=1
ActualWorldSize=2
ActualCiv0=1
ActualCiv1=2
ActualCiv2=3
ActualCiv3=4
ActualCiv4=5
ActualCiv5=6
ActualCiv6=7
ActualCiv7=8
ActualCiv8=-1
ActualCiv9=3
ActualCiv10=4
ActualCiv11=2
ActualCiv12=23
ActualCiv13=19
ActualCiv14=27
ActualCiv15=29
ActualCiv16=18
ActualCiv17=6
ActualCiv18=7
ActualCiv19=5
ActualCiv20=26
ActualCiv21=24
ActualCiv22=25
ActualCiv23=22
ActualCiv24=14
ActualCiv25=13
ActualCiv26=11
ActualCiv27=10
ActualCiv28=12
ActualCiv29=28
ActualCiv30=31
Seafaring=2
ScrollSpeed=1
Latest Scenario=Conquests\2 Rise of Rome with Pyramids.biq
WindowsFileBox=0
Latest Save=C:\Program Files\Infogrames Interactive\Civilization III\Conquests\saves\Auto\Conquests Autosave 35 BC
Edit: OK i'm reading elsewhere that I have to manually add Refresh=60.
Edit2: Adding Refresh=60 seems to have done the trick. Thanks guys!