denyd
Emperor
wvfoos: Unconnected strategic resources do not expire. Those that are connected run a chance (odds are editable) each turn. When they do expire on one tile, they will appear on another, normally on the same land mass and sometimes on the same tile.
danman: You have to turn off the wake on enemy contact, then you can have each artillery auto-bombard a target. This a good plan for shelling a metropolis for a couple of turns while attacking a couple of smaller cities. Not really what you had in mind and I feel your pain. Having to bombard with 50 artillery pieces a size 22 city with Mech Inf defenders until you redline all 3 of them and reduce the city to size 5 is a real time eater.
danman: You have to turn off the wake on enemy contact, then you can have each artillery auto-bombard a target. This a good plan for shelling a metropolis for a couple of turns while attacking a couple of smaller cities. Not really what you had in mind and I feel your pain. Having to bombard with 50 artillery pieces a size 22 city with Mech Inf defenders until you redline all 3 of them and reduce the city to size 5 is a real time eater.



It may also be risky because if the foe gets wiped out, you could get a rep hit for breaking a peace treaty. I dunno if it's always the human player to take the rep hit or if it's depending on the order of play, respectively who crunched the last city/settler. 

I have the troops in a city with a harbor and I'm trying L for load, U, hitting every button...HELP! Thanks for not laughing...