R82
Chieftain
- Joined
- Dec 20, 2019
- Messages
- 85
Hi everyone,
I just read up on the most basic stuff about simple text-only modding yesterday, and now I have a simple text-only custom Civ for standard BtS, with art (for now) taken from the game's standard Civs, consisting entirely of slightly modified versions of four XML files ( \Assets\XML\Civilizations\CIV4CivilizationInfos , \Assets\XML\Civilizations\CIV4LeaderHeadInfos , \Assets\XML\Text\CIV4GameText_Civilopedia_BTS , and \Assets\XML\Text\CIV4GameText_Objects_BTS ). Now, my first question is, which beginners' tutorial should I read to learn how to turn those four files with their directory structure into a very simple but still "proper" mod, which is recognized as such by the game and shows up in the BtS mod loading page?
My second question is, if I'd decide to try to move beyong text-only modding, which is the best introductory tutorial on creating BtS flags?
I just read up on the most basic stuff about simple text-only modding yesterday, and now I have a simple text-only custom Civ for standard BtS, with art (for now) taken from the game's standard Civs, consisting entirely of slightly modified versions of four XML files ( \Assets\XML\Civilizations\CIV4CivilizationInfos , \Assets\XML\Civilizations\CIV4LeaderHeadInfos , \Assets\XML\Text\CIV4GameText_Civilopedia_BTS , and \Assets\XML\Text\CIV4GameText_Objects_BTS ). Now, my first question is, which beginners' tutorial should I read to learn how to turn those four files with their directory structure into a very simple but still "proper" mod, which is recognized as such by the game and shows up in the BtS mod loading page?
My second question is, if I'd decide to try to move beyong text-only modding, which is the best introductory tutorial on creating BtS flags?