ok follow up question.
Is there a way to tell if a mod has a custom .dll
here is my situation, I want to add extrapillage mod comp to my fury road based mod, the only file left to integrate is the CVGamecoreDLL.dll file. I added all the .cpp and .h files into my main mod folder, in a CVGamecoreDLL folder, like bts has, it was a new folder as Fury road doesn't have this, so if fury road had none of these files, is it simply just a case of overwriting the CVGamecoreDLL.dll in FR with the one from extrapillage?