My first post, and a couple quick questions:
1a) Is there any benefit to capturing a city state other than to appease some other city states request? They seem more valuable as allies with their benefits rather than as some puppet state to me, am I doing anything wrong? Do you get the benefits they offer as allies if you capture them or something?
1b) Declaring that you will protect a city state - whats the point? It doesn't seem to increase their happiness with them, is it just to warn other civ's not to mess with them? If so, has this protection notice proved useful in anyone's game here?
Great Scientist use. I settled 4 or so in the last game and am now thinking it is a waste as the last turn in nearly all of research targets had a huge beacker overflow - if these beakers are lost then I may as well just used them on the spot. I also tried slingshotting to a tech in another age once (I had all the prerequisites) yet I was not able to choose the tech.. so..
2a) Is there beaker overflow in the game??
2b) Is there some kind of a restriction to using your GS in a current age tech?
Domination victory. On a standard map size with standard time, I have yet to see the Industrial Age before these wins on King. This last game was odd, I had all the capitals but 2, Monte's and Siam's. Monte was left, but his original capital was under China's control. China was left, I had her capital. Lastly, Siam was left with his original capital as well. So only Siam had his original capital. Monte asks me to declare war on siam and I tell him 10 turns. 10 turns come, I declare war, Monte takes Siam's capital and then the game is immediately over - I won by domination??
3a) How does a domination victory work? I read somewhere in the game that it requires every civilization to have lost their original capital city - but it never explicitely said to one civilization (which is what I thought it was, and always played as such). This would make sense of this weird win; Monte had no original capital but he had Siam's, China had no orignal Capital but she had Monte's, Siam had just lost his capital and I had all the rest.
3b) Does domination get tougher past King? I'll find out soon as I need a challenge, but curious as to what I can expect.
4) In the upcoming patch notes it says we can sell off obsolete buildings. Since I have never seen the industrial age, am just curious as to what buildings become obsolete with age? Just stables?
5) Trade route yield, is the income based on distance from capital, or the cities own wealth, or the cities size, or..?