chuckh89
Prince
Is there any practical reason to have your Holy City in a city different than the capital? Does anyone have a strategy that involves this?
Maybe spreading your religion to more cities with the pressure mechanism? Keep in mind it has a range of 10 hexes.
I agree,
You can use it for offense, and especially for defense.
Lets say your playing 4 city Tradition setup, and your at the far right of your landmass with a faith monger opponent to the west. That city to the west is probably going to convert to the faith mongers religion unless you set up a barrier to protect all your cities.
Also,
(Not likely) Sometimes your second city has superior conditions for the beliefs chosen, so you want them in there immediately.
Ex. Maybe you have 3 of your first 4 cities on Lakes/Rivers, and need Happiness BAD,..So, you chose +2 from Happiness from Gardens, But your capital has 6 fishing boats on a Mountain (But no river/lake)
Also,
Sometimes you found a awesome city, but it is outside of the range of where a pantheon is implemented immediately on founding. And, there is something worth the journey.
Ex. Your capital has Mt. Kalaish, so you chose "One with Nature", then you found a "Great Barrier Reef" city, but it is far away. Getting religion to that nonPantheon city is going to give you +8 Faith,...best to do that one right away!
Also, And MOST IMPORTANT!!
Pre-Industrial Era prophets spawn ONLY in your Holy City.
So, lets say your plan is to close out Piety, and then create Holy Sights after your first 2 Prophets. What city do you want those Prophets in...?? Better to make the journey one time, then every time a Prophet spawns.
Early game is so important, so the sooner you found a religion,..the better. Your capital is the obvious choice, unless it is REALLY beneficial to go elsewhere.