Quick Questions / Quick Answers

Does hapiness really provides nothing beyond golden age points after 50%? If so, it is so unmeaningful to anything but culture victory it is hard to believe.
 
Concerning the Fealty policy Organized Religion, does its religious pressure bonus emanate from my cities or does the bonus emanate from all cities that follow my religion?
 
Does hapiness really provides nothing beyond golden age points after 50%? If so, it is so unmeaningful to anything but culture victory it is hard to believe.
Well, it gives you peace of mind. If you are at 100% happiness you can go to a long war without too much thought, but it is riskier to do so at 55%.

I think extra happiness gives an extra growth bonus to your cities, too.
 
Just yours.

However, if you spread to someone with fealty, those cities should get the bonus too.

Really? I thought the whole point of that policy was to help your minor religion spread stronger in enemy cities. If its just your own cities that is incredibly weak.
 
Really? I thought the whole point of that policy was to help your minor religion spread stronger in enemy cities. If its just your own cities that is incredibly weak.
It is about where the pressure comes from. It gives extra pressure from cities in a civ with that social policy to any city.

It is a very powerful policy long term.
 
It is about where the pressure comes from. It gives extra pressure from cities in a civ with that social policy to any city.

It is a very powerful policy long term.

Ok, so if an foreign city has my religion as a minor religion, the pressure emanating from my cities is increased by 50%. However, the pressure from his cities to his other cities is not increased?

So its works midway between what I used to think and what I thought from the previous statement.
 
Ok, so if an foreign city has my religion as a minor religion, the pressure emanating from my cities is increased by 50%. However, the pressure from his cities to his other cities is not increased?

So its works midway between what I used to think and what I thought from the previous statement.
You do remember that secondary religions are passively spread too, right? Every person you convert in the other cities will spread your religion.
 
You do remember that secondary religions are passively spread too, right? Every person you convert in the other cities will spread your religion.

Yes, but the key question is....are they spreading with a +50% bonus or not?
 
So its works midway between what I used to think and what I thought from the previous statement.
Yeah sorry guess I wasn't that clear. Another way to think of it is, to my knowledge, a social policy can't directly change another civ's city. It change pressure though, because that comes from your city.
 
Yes, but the key question is....are they spreading with a +50% bonus or not?
So you can get the idea, in my current game I have taken Fealty and Orthodoxy, and I have already converted my two immediate neighbors, and the third is in process; they all were founders. It's taking longer because there's a big desert between us, but even so they're turning.
Oh, and I didn't expend a single missionary in their cities.
 
Is an anexed city with a courthouse no different to your settled city in any terms? It doesn't generate any additional penalties nor unhapinness?
 
Songhai UA; does a river in AI territory count? I'm still getting isolated cities.
 
Is an anexed city with a courthouse no different to your settled city in any terms? It doesn't generate any additional penalties nor unhapinness?

It might flip back to its original owner if you become too unhappy, and a courthouse costs maintenance. Otherwise, no.
 
Actually, the goal is to have a very random but balanced map, continents style.
It should work well for any civ. But if you want to test something, I'm interested on how civs with terrain perks feel.

That's Songhai, Iroquois and Inca. Maybe Brazil or Maya.
Brazil / Large Map

I'm playing Brazil and have revealed the early strategic resources. While I started in a jungle area it was not totally covered in jungle tiles and there was only 2 places on the continent map (many tiles away) that would have been suitable to get a jungle triangle for a boost because of the placement of luxuries and then strategic resources. As for Brazil's terrain perks, even with 4 of my cities strategically placed there was only enough jungle tiles next to luxury resources for 4 Brazil wood. Maybe this is considered enough but I was hoping to get at least 6 when I get a jungle start.

I found the same over the rest of the continent. It looks like enough trees in the beginning but then not enough when resources are added to make triangles.

My opinion is that when you observe the forest and jungle tiles at the start it looks perfectly balanced but when strategic resources are added then more trees are needed to make triangles.

So I think more trees would improve the overall strategic feel. Maybe 5%.more.

Other than this there was 5 civs on my continent with my starting area being the only place not anywhere close to iron. Other Civs had clusters of 3 deposits of iron in 3 tiles away from each other. All civs has access to horses.

Besides the iron (which I don’t mind) it felt like a really fun map. With choke points and authentic feeling mountain ranges. Long rivers running into large large lakes. There was 3 natural wonders on the continent. 2 being very close to each other with Korea snagging both. My little patch of Jungle felt almost perfect for a Brazil start if it has just a few more jungle tiles.
 
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What does determine the city which will see the birth of a Great Prophet ? Most of the time my Great Prophet will appear in the Capital, and that is arguably the best scenario. But once in a while he will appear in a random secondary city which doesn't necessarily has the same potential as the capital. It's far from being a catastrophic scenario, but in a few cases I was basically forced to make that secondary city my Holy City or else I would not be able to found a religion.

I'm wondering if this is something predictable and under our control.
 
What does determine the city which will see the birth of a Great Prophet ? Most of the time my Great Prophet will appear in the Capital, and that is arguably the best scenario. But once in a while he will appear in a random secondary city which doesn't necessarily has the same potential as the capital. It's far from being a catastrophic scenario, but in a few cases I was basically forced to make that secondary city my Holy City or else I would not be able to found a religion.

I'm wondering if this is something predictable and under our control.

I noticed that the Great Prophet spawn in the city with the highest faith output. This can definitely be the case where your secondary city works a natural wonder with faith so it gets picked. I really hate this and am unsure if it can ever be fixed.
 
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