Anyone knows what is the range (for unit placement around the CS) of CS bully mechanics? Is it gradual?
#define MINOR_POWER_COMPARISON_RADIUS (5)
Some of of them were reintroduced as CS uniques like the Sipahi and others are in the very popular MUC by @pineappledan like the English longbow man, Qizilbash and Hakkapiliita.Is there a mod mod to add back in the units that VP removes from game?
You have to be able to reach the City-State within 5 turns of movement with the unit.
Code:#define MINOR_POWER_COMPARISON_RADIUS (5)
Is there any method or mod or command line kinda thing to undo a turn? sometimes i accidentally move a unit wrong spot and I end up having to reload turn, but wanna see if theres an easier way.
How is time to complete a trade route calculated ? I don't understand how a TR with distance 19 can be faster to complete than with distance 2.. Also, Civilised Jewelers trade units travel 2x faster, I was expecting significant boost to trade route completion time, but instead the change is barely noticeable.
If someone has a defensive pact, and this someone declares war, shouldnt the pact end?
One of the corporations protects trade units from being pillaged.Occasionally i will come across a trade ship that cannot be pillaged. Right now, I am fighting carthage, and none of her trade vessels may be pillaged. Is this intentional?
Extra happiness gives golden age points. You also get points from a few sources. Great Artists can give a lot of those points.I've searched the wiki and in game encyclopaedia but can't find the answer. How exactly are golden ages earned and what is the best way to get them?
Actually, I think that I have read somewhere the chance to spawn a new unit increases if there is a civ unit standing next to the camp. Cannot remember when or where I read it or any details.Ok, shout "confirmation bias!" if you want, but why is it, EVERY. SINGLE. TIME. I'm about to eradicate a barbarian encampment, they spawn an extra unit? Is there a script to make them more likely to spawn units when being defeated?
Or, just, yaknow... confirmation bias?![]()
Actually, I think that I have read somewhere the chance to spawn a new unit increases if there is a civ unit standing next to the camp. Cannot remember when or where I read it or any details.