Quick Questions / Quick Answers

I know they're two different tables, but what's the column name for policies reducing the cost of faith purchases?
I can see in wikia that Fealty has such ability, but just looked through all Policy tables and cannot find anything related :/
 
That's what it looks like. There isn't anything that l found that can reduce the faith cost of a specific building or unit.
Nor do I. Ok, thanks for help.
 
One more thing: Can City-States buy Missionaries, Inquisitors or Religious Buildings and use those units?

Second thing: Why Irrational behaviour was deleted from the VP?

Third thing: If I increase CS Supply Cap (do they have such?), does it mean that CS will build bigger army?
 
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One of my biggest bugbears in the game, though this is against Civilization in general, is how the game gets more & more tedious as it goes on. Great early & mid game, but around the Industrial age starts becomes a chore, & usually get fed up with continuing past Modern era. It is the lack of replayability which is the problem. What I mean, is that in other game you can take a faction/country, & then decide mid game you want to switch over & play the underdog. Usually England, which is awful in all the games I play in this mod. Unfortunately you cannot do this, & have to just plod on with a game you are dominating, but have to continue for an age for a victory of sorts.

Are there any ways around this, or mods available, that allow you to take over other civs in mid game. It would be awesome if you could, & really keep interest going in a game.
 
Unfortunately you cannot do this, & have to just plod on with a game you are dominating, but have to continue for an age for a victory of sorts.
What do you mean you "have to"? You could just start a new game as soon as get bored with the current one.

Are there any ways around this, or mods available, that allow you to take over other civs in mid game. It would be awesome if you could, & really keep interest going in a game
There is a mod for map editing. You could create a scenario for yourself, although it's a lot of work.
Or you could try to start a multiplayer game without any other players, just AIs, play it to a mid game and then change your civs. I haven't done that yet, though.
 
One of my biggest bugbears in the game, though this is against Civilization in general, is how the game gets more & more tedious as it goes on. Great early & mid game, but around the Industrial age starts becomes a chore, & usually get fed up with continuing past Modern era. It is the lack of replayability which is the problem. What I mean, is that in other game you can take a faction/country, & then decide mid game you want to switch over & play the underdog. Usually England, which is awful in all the games I play in this mod. Unfortunately you cannot do this, & have to just plod on with a game you are dominating, but have to continue for an age for a victory of sorts.

Are there any ways around this, or mods available, that allow you to take over other civs in mid game. It would be awesome if you could, & really keep interest going in a game.

With ingame editor (IGE) mod you can do it, i guess
 
You can take seat as the leader of an AI civ, but I think you'll have to change back before turn ends. If there were a way to really change, I'd like to know it.

Possible with the Firetuner in the Civ V SDK. You can autoplay for a turn, then "return after autoplay as" the civ of your choice.

Bugs or crashes are possible.
 
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How do i take over another civs religion? I took my neighbours capital but i still dont have control of the religion, cant produce great prophets and enhance etc. Do i have to completely wipe the other civ out to get their religion?
 
My game started crashing around turn 200 with 10 civs. Im using a fresh civ 5 install on an nvme SSD on my C drive, running windows 11. Does anyone have any stability tips? Also im running 1920x1080 res @ 119 Hz
 
How do i take over another civs religion? I took my neighbours capital but i still dont have control of the religion, cant produce great prophets and enhance etc. Do i have to completely wipe the other civ out to get their religion?
You need to conquer the Holy City of the religion.
 
You need to conquer the Holy City of the religion.
I conquered my neighbors holy city but i can't make prophets, inquisitors etc. The city has all the people following the religion. The city was annexed and is no longer in resistance. Bug perhaps?
 
I conquered my neighbors holy city but i can't make prophets, inquisitors etc. The city has all the people following the religion. The city was annexed and is no longer in resistance. Bug perhaps?
This is on version 2.0+?
 
Is it possible to bring back the Panzer tank as Germany's UU by editing the UniqueUnits file? If so, what lines do I add/delete?
 
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