Quick Questions / Quick Answers

Are trade route yields updating every turn or just on creation and never change for the duration of the route?
 
i created some bombers but cant attack naval units with them? the enemies are within 6 tiles. Can rebase them but cant attack anything
 
Are trade route yields updating every turn or just on creation and never change for the duration of the route?
I tested it not long ago because I was curious, and it did indeed update during an already existing route. I don't think it was changed (on purpose or unintentionally), but maybe worth checking again, but that's how I remember.
 
they don't, but if you had one with medic II and another with medic I they would stack, only not same promotions.
Ooh I need to test that and could have a battery of medics like 2 1 2 1 2 behind the line to help the full frontline, or have frontline medics to help ranged units behind, I def need to think about this.
 
Ooh I need to test that and could have a battery of medics like 2 1 2 1 2 behind the line to help the full frontline, or have frontline medics to help ranged units behind, I def need to think about this.
you can only get medic II after getting medic I on a unit
 
you can only get medic II after getting medic I on a unit
Ahh Im stupid, medic I next a meric II wont help because the medic II already have the medic I promo, so 10/turn is the max.
(With a potential +5 from fountain of youth and +5 in own from territory from god of protection.)
 
What is the production -> culture conversion formula when losing a wonder race? It doesn't seem to scale very well. The culture we get in the mid and late game is pretty insignificant. Not sure it is intended.
 
What is the production -> culture conversion formula when losing a wonder race? It doesn't seem to scale very well. The culture we get in the mid and late game is pretty insignificant. Not sure it is intended.
Yes it has been really low for a long time, that's why I switched it into Gold instead (still not great, but better imo). You can find it in /(2) Vox Populi / CommunityOptions.sql
 
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