In Game EditorHow about being able to sell buildings in puppets? Would that be feasible?
Haven't thought about the implications of abuse if someone wants to exploit that.
Is there a fresh version? The Steam one hasn't been updated since 2018You want Enhanced Naval Warfare for VP instead.
Thread 'Enhanced Naval Warfare for Vox Populi' https://forums.civfanatics.com/threads/enhanced-naval-warfare-for-vox-populi.624793/Is there a fresh version? The Steam one hasn't been updated since 2018
Thanks, it surely looks interesting and i'll get it, but i'd guess its not save compatible? I wanted to try a solution to have the changes take effect in my current game, tooThread 'Enhanced Naval Warfare for Vox Populi' https://forums.civfanatics.com/threads/enhanced-naval-warfare-for-vox-populi.624793/
Try changing <AffectsSavedGames> from a 1 to a 0 in the .modinfo file and see if it works.Thanks, it surely looks interesting and i'll get it, but i'd guess its not save compatible? I wanted to try a solution to have the changes take effect in my current game, too
Yes and no, respectively.I have a question about Songhai UA.
It's not completely clear for me how city pillaging works. It means the gold you get from conquering a city is tripled?
Also movement along rivers scales into the late game with new benefits from roads? For example once railroads have been researched, moving speed along rivers matches this?
Thank you. Iroquois "move like on road" in the forests also does not scale?Yes and no, respectively.
No, this hasn't been implemented yet.Hello guys
Do manufactories give adjacency bonus to farms and lumber mills? Has it been implemented yet?
I think I saw it in change logs but it doesn't work for me..
Thank you
If implemented, what are the chances that AI will be able to utilize this new ability properly? I believe that would require additional AI decision making programming.No, this hasn't been implemented yet.