Does "Proving the Earth is Round" still exist? I haven't seen it in a few games now...
No.
G
Does "Proving the Earth is Round" still exist? I haven't seen it in a few games now...
No.
G
Do you know why it was removed? It was fun... I'd love to see a VP take on it, you do such a good job on everything else.
Lol, my answer was to the question of has it been removed. No, it has not been removed. Sorry, was in a hurry.
G
Huh. Is it tech-locked now or something? Can't get it to fire in my latest game. Do you know the conditions?
Hey guys
I like going wide and I like playing warmongerer.
I have the most fun when I am getting lots of social policies and settling lots of Great People
There is something satisfying about having 10~ cities working lots of nice tiles.
I also love going for multiple monopolies.
Emperor is still a big challenge for me, so I have been playing Ethiopia and Poland on Emperor a lot, they are strong but do not have that much flavor.
Any suggestions as to which Civ I should play next?
Lol, my answer was to the question of has it been removed. No, it has not been removed. Sorry, was in a hurry.
G
To me, you're asking for France or Polynesia. You might enjoy Rome and China too.Hey guys
I like going wide and I like playing warmongerer.
I have the most fun when I am getting lots of social policies and settling lots of Great People
There is something satisfying about having 10~ cities working lots of nice tiles.
I also love going for multiple monopolies.
Emperor is still a big challenge for me, so I have been playing Ethiopia and Poland on Emperor a lot, they are strong but do not have that much flavor.
Any suggestions as to which Civ I should play next?
The rule is "if investing would get you over 100% completion, it is forbidden".at what production percentage can you no longer invest gold in building a wonder/building? and does investing gold in the middle of the building/wonder yield as much production as if you had done it at the very start?
at what production percentage can you no longer invest gold in building a wonder/building? and does investing gold in the middle of the building/wonder yield as much production as if you had done it at the very start?
alright so that means you should never invest in the very start of building a wonder if you are not 100% certainYou can't invest when the remaining production needed is lower (maybe equal as well, not sure) than the cost reduction that investing would provide. It's usually at 50% remaining for buildings and 25% remaining for wonders. Industry's Division of Labor increases them to 60% and 30%, respectively. Babylon's UA affects it to 65% and 32.5%, respectively, and stacks with Division of Labor.
It doesn't matter when you invest in a building or wonder, as long as it is before the remaining percentage left is lower than the investment's cost reduction potency.
Erm, I feel a bit stupid, what prevents my culture victory, a number of turns, or not possible because I eliminated Inca?
I am 100%+ with everyone else.
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alright so that means you should never invest in the very start of building a wonder if you are not 100% certain
Erm, I feel a bit stupid, what prevents my culture victory, a number of turns, or not possible because I eliminated Inca?
I am 100%+ with everyone else.
You need to build the Citizen Earth Protocol (unlocked at Telecomunication)
What's the point of that for regular buildings? To prevent accidentally waste of money when production is over 50%?The rule is "if investing would get you over 100% completion, it is forbidden".
So without special modifier, you have to invest before 50% completion for buildings, and before 75% completion for wonders.
This is to avoid a human exploit. The excedent production after an investment was used for rushing settlers, allowing that cities to keep growing. AI was not able to do the same, so it was forbidden for hummies.What's the point of that for regular buildings? To prevent accidentally waste of money when production is over 50%?
Its not obvious, but using investment to manipulate what you spent hammers on was an extremely good strategy that human players really abused.What's the point of that for regular buildings? To prevent accidentally waste of money when production is over 50%?