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Is this a bug? I have 109 base food but the final total food is -16 because of some negative modifiers. I think it should go to 0 but negative sounds like a bug
Which version are you playing? That bug was fixed some time ago IIRC.
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Is this a bug? I have 109 base food but the final total food is -16 because of some negative modifiers. I think it should go to 0 but negative sounds like a bug
Can anyone explain this bizzare unhappiness, and a lot of it is coming from my most developed cities as well where I literally cannot build any more buildings to stop this ****...
Which version are you playing? That bug was fixed some time ago IIRC.
I was first in crop, goods and GNP when I was 5th in population and still had the same issue.
My population compared to amount of cities is not anything crazy.
I also don´t have a lot of specialists overall.
Porblem is im playing as a agressive civ and wanted to go for domination, but this happiness weirdness means I can barely stay positive, it basically ****s my entire game.
It kinda seems like my very high productivity somehow ****s up the happiness, when it should be the opposite...
@Necamijat , oh, I didn't know that. Are you saying that there is a local city-population based modifier on unhappiness? Is it what some players mean when advocating "outgrowing" unhappiness instead of locking the city growth?
@Necamijat , oh, I didn't know that. Are you saying that there is a local city-population based modifier on unhappiness? Is it what some players mean when advocating "outgrowing" unhappiness instead of locking the city growth?
The yield needs will rise depending on empire size (ie. city number) and tech progression but will fall slightly as the city grows. Currently, I think that the reduction in needs due to city growth is too low to matter for wide cities, as I'm assuming the function is non-linear and gets worthwhile on 20+ pop. Current needs modifiers should be visible on the Unhappiness section of city screen, but someone that boots a game they can correct me if I'm wrong.
Autoplay questions:
1. Any way to make it show notifications of "wonder built by X", "X declared war on Y", "X made peace with Y", "City A conquered by X", etc. on the right of the screen, like the decouncing and DoF messages?
2. In the Demographics screen, is there any way to make it show the Best and Worst civs?
I noticed a +5% defense bonus on marshes while the civilopedia entry states it has a penalty instead. Wasn't it -10% some versions ago?
Missile units gain +6xp per shot which I believe is a bug. Is there a hotfix somewhere for this?
Missile units gain +6xp per shot which I believe is a bug. Is there a hotfix somewhere for this?
There's a bug with most units gaining extra XP for some reason. The modders are aware, but I don't think there's an official fix available. Someone can correct me and I'll remove my post if so.
A button to the top right of your screen.so i've been wondering about this for awhile but how do i view the promotion tree ui? I have the full vp package enabled.