I have just looked & they do unlock at Wheel Tech (big advance from before when you had to reach classical age) & does say so in civilopedia.I started a Huns game and saw that the Horse Archers are unlocking at the Wheel tech, is this normal? If it is, it's not showing up in the civilopedia. I only have 3rd/4th, extra beliefs and extra events and squads modmods.
It's in CvBarbarians.cpp. Requires compiling the DLL.Hi, I'm trying to disable barbarian camp spawning in visible tiles.
I just can't seem to find the CvBarbarians::doCamps() function which should be in a lua file somewhere?
Could not find it in \Sid Meier's Civilization 5\MODS\(2) Vox Populi\Core Files\CoreLua but maybe i'm blind lol.
Any help appreciated.
It's not a resoure on the map, but provided by specific buildings and wonders, check that.Writing reveals paper on the map. (3.7.12). What does that mean? I don't see any, and when I hover over the symbol, it gives me a list of buildings to get it.
Writing reveals paper on the map. (3.7.12). What does that mean? I don't see any, and when I hover over the symbol, it gives me a list of buildings to get it.
Ah, sorry. Best to make feature requests on GitHub.It has been almost a year since @Recursive said here this option will be added.

At least, you're not alone out there...All this time I did not know mods would add new options to the Options menu. I truly was out of the loop. Thanks for the heads up!

Always.Targeting I on naval ranged units (e.g. Dromon): it says (v3.7.12): "+10% Combat Strength when attacking Naval or Land Units". Note it says Combat Strength, not Ranged Combat Strength. When would non-ranged combat strength help when attacking with a ranged unit?