Perhaps you could treat Orichalcum in a similar way to how Uranium, with nuclear power plants, is treated in the game. It could have the equivalent of a meltdown.
Looks like a nice project, more in-depth than my own project (see signature). I will have to DL this and give it a go.![]()
Hmnn. I like the idea of a depleatable resource, as that would make the Atlanteans have it as a priority.
SOG, what's the xml say about the percentage of appearance for it? We don't need to take it away, but if it is depleatable, that would make it highly desireable for trade. Not to mention continuous exploration in order to aquire it.
Looks like a nice project, more in-depth than my own project (see signature). I will have to DL this and give it a go.![]()
I think 60 is a good start. Should make the AI value it more now. Any thoughts to giving other civs a limited access to specialty buildings for the metal at a later tech era? I could probably come up with a few, just to make it more interesting for the other civs.
Sorry, works been keeping me real busy. Will post goodies when I have time.